When: 1PM ET, 27th October Once more into the harsh battlefields of the future. We will be forming up shortly before the official start time but will be aiming for the usual 8 or 10 player games. Lobby Name: Metal Mayhem <a href="https://www.timeanddate.com/countdown/generic?iso=20181027T13&p0=77&msg=AotS+Esc%3A
SchismNavigator
When: 1PM ET, 20th October Once more into the harsh battlefields of the future. We will be forming up shortly before the official start time but will be aiming for the usual 8 or 10 player games. Lobby Name: Metal Mayhem <a href="https://www.timeanddate.com/countdown/generic?iso=20181020T14&p0=77&msg=AotS+Esc%3A
Happy to see this resolved :)
We are not "done" with Ashes. Due to our limited resources we have to be careful what we put engineers on but Ashes of the Singularity is a major title for us and now that we have launched our newest games (Star Control: Origins) we are looking at what steps we are taking for the future of our other titles including Ashes. So watch this space :)
When: 1PM EDT, 6th October Once more into the harsh battlefields of the future. We will be forming up shortly before the official start time but will be aiming for the usual 8 or 10 player games. We should have a stream just like our last event. Lobby Name: Metal Mayhem <a href="https://www.timeanddate.com/cou
We recently added a feature to the game where stars you have visited will look "faded" out and planets you have explored will have their orbit lines change to red. This will not apply retroactively to current saves though.
[quote who="VuxHunter" reply="19" id="3728254"] In this update, are there any graphic optimizations? On some of my platforms it really runs slow, or will that all be slated until there's a vulkan release? [/quote] We have increased stability on high end hardware. But not optimizations for low end hardware with this patch. Vulkan is coming and may help.
Hey tmjltex, sorry to hear you've having issues with your founder key. Can you go to the support page for me and open a ticket about this. Our team will be able to better track your purchase and make sure you are able to redeem your game properly.
We believe it was a dozen or so people. It's a shame but nothing we can really do about it. Thankfully streamers and gamers are in the majority loving it :)
I am sorry that you do not enjoy the style of art. Although many modern, successful video games played by adults have stylized graphics (Overwatch, Warcraft, Fortnite, Team Fortress, Minecraft). Our tech is pretty advanced here with a lot of work having been put into supporting cutting edge graphical APIs, including a Vulkan port which will release soon. However, we also wanted to target lower end hardware as there is a desire to create a console port of the game as well as ensuring m
We have now posted the winners here .
Winners On the 3 rd of August, we asked you to give us your best and most original ideas yet using the ship designer in Star Control: Origins. The contest up until the 20 th of August and now we can happily announce the top three winners of the contest. T'MPAR Explorer Class by SavageMind1 Entrant Description The T'mpar are an enigmatic race of explorers and historians. The only known
My vote is for a submersible, although I know that would be a significant feature to develop. Some kind of 6DOF lander would let us also explore "landing" on gas giants in the future.
[quote who="BionicDance" reply="1" id="3724503"] Stardock Extends Technology and Gaming Partnership with AMD [/quote] The mug is free but the space slime inside it you pay for.
[quote who="drhansen49" reply="20" id="3723747"] W I tried everything from restarting my PC to submitting a different design. No matter what I can't seem to upload a file to the workshop. <span style="display: inline !important; float: none; background-color: transparent; color: #000000; font-family: 'Segoe UI',Arial,sans-serif; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20.8px; orphans: 2; text-align: lef
When: 1 PM EDT, 18th August Lobby Name: Prophets This coming Saturday we will be playing Sins of the Prophets in a team PVP game. A total conversion mod for Sins of a Solar Empire: Rebellion. Their mod team just made a new release so be sure to grab it from the links provided. Follow the
Hey guys, Can't promise a big beta for all of the pre-orders before launch but we do have a limited chapter 1 beta that's invite only. If you are interested drop me a private message.
When: 1PM EDT, 11th August This Saturday is another Metal Mayhem event. If you or a suitable turinium-enriched sentient you know plays Ashes of the Singularity: Escalation then they are invited to come and play this weekend. We will be aiming for casual team PVP games, with the possibility of PVE depending on numbers and skill levels. <s
Necessity is the mother of invention Welcome to the second ship design contest! Last year we held our first contest for people with a talent for unorthodox and innovative ship design. This time we have new prizes, an improved ship designer in Fleet Battles and just a little bit of alien oversight. <img src="
When: 1 PM EDT, 4th August Load up the antimatter rounds and prime thrusters as we head into another Friendly Fire even for Star Control: Origins - Fleet Battles BETA this coming Saturday. These are publicly open community events that anyone, from founders to those who have pre-ordered Star Control: Origins can jo
When: 12 PM CDT, 5th August Don’t miss out on the community tournament this coming weekend hosted by community member Chronopolize. To sign-up follow the link to Battlefly and enter to duke it out this coming Sunday. <a href="https://battlefy.com/ashes-of-the-singularity-discord/west-bi-weekly-tournament-august-5-201
When: 1 PM EDT, 28th July Fleet Battles Beta 3 just released and with it, we are celebrating by restarting the Friendly Fire community game events. Come join us this Saturday
When: 1 PM EDT, 21st July Lobby Name: E4X Event This weekend we will be playing the new updated to the E4X mod. A modification that aims to extend the 4X experience of Sins of a Solar Empire. Follow the links, download the mod and see you on Saturday <a href="https://www.tim
Calling All Map Makers Do you make maps? Ever wanted to see one of your creations in a Real Time Strategy game? Now is your chance! Stardock is working with folks in the Ashes of the Singularity: Escalation community to hold a new map design contest. How To E
When: 1PM EDT, 14th July This Saturday is another Metal Mayhem event. If you or a suitable turinium-enriched sentient you know plays Ashes of the Singularity: Escalation then they are invited to come and play this weekend. We will be aiming for casual team PVP games, with the possibility of PVE depending on numbers and skill levels. <str