I don't think I follow. Can you use screenshots to show what you mean?
SchismNavigator
Please use the main feedback thread for 0.90
[video]https://www.youtube.com/watch?v=CpFdP5yATw0[/video]
Now on live. Version No. updated.
0.90 is now out.
New SitRep for 2022-03-31 has been compiled.
Is this still happening in 0.90?
Thanks we'll look into it.
Hmm, would an option to change how the UI functions work well do you think? Like you can set off the drag/drop function. Also, don't try to do things whilst the AI is having its turn.
That's a lot of questions at once. An engineer might be able to highlight some things but it sounds like money isn't a limit for you so get the best machine you can. Any modern GPU should be enough but it's the CPU/RAM that will bottleneck large games.
Still working on it, thanks for giving us a fresh snapshot of how it's running.
Thank you so much for doing this.
The tyranny of the mundane. I will note this.
[quote who="PaulLach" reply="2" id="3844543"] I just started a new game using version 0.9 and the first thing that I noticed that was different was that the constructors no longer have the circle around them that indicates their range. When you get close enough to a resource the graphic indicating that you are close enough to mine the resource appears, but the circle was also very useful in determining the radius of effect before approaching the resource. For example, if
GC4 Feedback Test Branch | VERSION 0.90.282042
GC4 Feedback Live Branch | VERSION 0.92.283241
How To Handle Space Bugs So you want to help us deal with space bugs huh? Well, there are plenty of them. Here we will give you some pointers on how to best help us. Go to give feedback You can also create your own unique threads and link them here. But include at least the basic details here! <l
Great video, I will continue to help sing the virtues of nuclear power. [video]https://youtu.be/4aUODXeAM-k[/video]
Yeah I don't get the first part either. Do you have an example of this? If it's a bug we need to be able to repro it.
Are you talking about the universal creator or in-game creation though? For in-game ship building we have some ideas coming after launch for a kind of progression system on modules.
Yep, known issue. Sorry about that. It's on the list of things to fix but for now just don't delete the auto-gen colony ship. New update coming out soon.
[quote who="RedneckDude" reply="1" id="3843608"] Well, there goes 15.5 minutes I'll never get back, but hey, I learned something and was entertained. Thanks for sharing! [/quote] Heh, yeah I did summarise things there but it's a fun video still. Life is complicated though we like simplifying things.
I am posting these vids with the hope that we do not get any flamewars in here (if people start getting nasty I will lock this thead ASAP). But this channel, normally a gaming channel, has been making some videos analysing the macroscale actions of Russia and the realities of logistics and forward planning. They are FASCINATING even if you are not interested in military procurement etc. [video]https://www.youtube.com/watch?v=KJkmcNjh_bg[/video] [video]https://www.youtu
[video]https://www.youtube.com/watch?v=qF1DTK4U1AM[/video] Thought I'd share this here as a very useful video on matters other than what people might assume is just "straight" and "gay". Some people just don't have any interest at all in relationships and the various accutruments that come with it. Jaiden's video is both fun and informative for people who might not realise it's okay to just be happy by yourself.
It's in the sitrep from yesterday. I don't have a specific confirmation from the team though.