MarcosTobs

MarcosTobs

Joined Member # 4824561
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I've decided to make this its own bug report. For reference, Imposted the link to my previous post. CRASH PROBLEM: The problem has gotten a lot worse. Some time after increasing the RAM of the virtual machine, the game just crashes half way through a turn after loading a saved game. The following message window appears: " Microsoft Visual C++ Library Buffer Overrun Deleted! Program:...talGaming\GalCiv2\GC2DarkAv

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Hello, The problem has gotten a lot worse. Some time after increasing the RAM of the virtual machine, the game just crashes half way through a turn after loading a saved game. The following message window appears: " Microsoft Visual C++ Library Buffer Overrun Deleted! Program:...talGaming\GalCiv2\GC2DarkAvatar.exe A buffer overrun has been detected which has corrupted the program's internal state. The program ca

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Hello I play GC2: Dark Avatar on a virtual machine (Windows XP). I had been playing a free play game on and off for the last couple of months. The game overall runs very well, and only seems to crash when I do something that overwhelms the memory, such as pullings ships out of a 25 ship fleet one by one too rapidly. What I have noticed, if I play/run the game for long enough, after making some commands, parts of the screen start to flutter, with pixels seeming to slide out of place (b

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Hello, I had accidentally set the resolution for Dark Avatar at 5120x3200, and quit the game. Every time I try to start the game, there is just a black screen, and no cursor visible (perhaps everything is just too small). When I switch the chapter to the regular GC2, it starts just fine. I tried digging through all the hard files to see if I could alter the option without starting the game, but couldn't find anything. After perpetual frustration I tried to uninstall

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