I have loved the previous one. It would be nice to have Sins of a solar empire- Rebellion 2. The game is perfect, the only negative aspect was the lack of compatibility with 64 bit systems, wich leads in lag late game and preveting the game using more than 2 gb ram. Definitively YES!.
vale902
Same for me
I agree with you, same for the Substrate dreadnought destroyer, it has not any upgrade except repair, it's totally underpower than his PHC counterpart. But i guess because Substrate faction is fresh for now
Hello people, i don't know if it's my problem or not, but in the map 'open range', my ally AI in a certain point does nothing. Actually i play with the tough difficulty, but everytime i play on that map(same positions) my ally stop to work. You can look at bottom in the map <img sr
ouch, i had the wrong resolution..don't know why, my mistake :) solved. Thank you for your help
Hello people I have a problem with the UI, in short words i cannot select the Orbital Fabricator, because the list is locked. I can just build the Orbital Command, the rest not because i cannot scroll them.
This update is great, thank you for your beatiful game :)
[quote quoting="post"] Too much metal or something - reduce metal nodea??? All the other player has to do is mass produce Archers, and Brutes... and no matter what defense you have... you get over run by 100 of them at once. Smarty systems, turrets.. you name it ... they become useless very quickly. You could use air units, but all they need is 1 anti air unit to stop you. I mean being able to mass produce is
Tier 3: Power amplifiers. Build a power amplifer to double the output of a region.--->pls :D we need it
[quote who="eviator" reply="4" id="3598733"] Whats wrong with the AI forming groups with only a few units? [/quote] It can improve the experience of the single player if the AI use various tactics and not only forming little groups..(like attacking with big groups can be beautiful, especially for this game made for massive battles)
Can you implement the income multiplier (resources) at the skirmish menu? I would like to see big battles...and for a human player, it's hard without conquering half map. I know this is a game based on conquering regions... but with a little more income, i guess it can be better. Also can you improve the logic of AI? i saw the AI forming group with just few units. Sorry for my English
is it possible set positions for the IA in the skirmish lobby? it's weird if it is not possible to set them since teams could be in the wrong positions