Heh I ahve never seen space monsters or pirates in any game. I wish we could set the % chance of occurance. Thoes events are rare in my games on normal for some reason. ~SDC~
Enigma_Legion
How many Gigantic games have you played? In a small game yes in a huge one it is vital. ~SDC~
I would like to be able to use the purchase button on the plantes screen or be able to ctrl click to pick more than one planet to change their production. ~SDC~
[quote]Also, I've tried modifying my race. Is that cheating? No...you have only so many points and you can't go over. How you distribute them should be irrelevent to the AI. Right? But the minute you modify your race, the starting point on the maps that you get will be a horrendous ones. I was actually once placed in the last square in the corner, with three habitable class 15 planets, but nothing else within 10-12 sectors. Did I play that game? No, I'd rather open up my wrists. Its like playing
[quote]Although, if I understand correctly, the morale change is also based upon the bonus. Try this. Play a game where you pick all evil choices. Usually they are pretty small bonuses, so it takes a while to become evil. Then keep an eye out when you're playing your usual goodie two shoes way. You take all of the again minor good choices... but if you see a +50% PQ choice, take it. WHAM. Instant evil SOB.[/quote] Yes I got some of thoes in my last game. When I went the good path I got
[quote]In several games lately, I have noticed other civs with the Virus Elimination tech and none of the prerequisite techs. If I hadn't seen it in at least 3 recent games I would assume that they had traded for it, but it just keeps popping up. Could be that there is a random event involved or something, but I suspect a (minor) bug.ScottPS this was going to be a bug post/feature request but all of them but the above got fixed/added/tweaked in 1.04 per the readme. Time to update and play it! [/
[quote]Do you guys use specialized star bases, like one that you put all trade stuff on, or do you also put military stuff on a primarily trade orientated starbase?How many modules can fit on a starbase?[/quote] So far I ahve not "filled up" a star base. I also noticed that they have an acumulated effect in one sector I ahd 3 planets each with a star base and when I added a Ship movement module to each one I got a +3 bonus. ~SDC~
[quote][/quote] Is it a buy Expansion or is it free like the bonus pack? Also what is in it. ~SDC~
I agree with Ancient Warrior some times I just want to play a god like empire and crush enemies. :-) Of course not sure how that would factor into metaverse. AncientAge - Thats because you are palying to win. What if your just playing to let off steam or to kill some time. If I want a true challenge I will play a game against a human.
Yes Razgon but what about us poor sob's who aren't in the beta and desperately need a fix. :-) LOL Mb while I agree that GC could compete with MOO3 I don't think they will pick up scraps. Then maybe it is my ADD but in a month I will be ready for something new. Lucky Jack according to the MOO guys it is gold so doubt there will be a slip,,,,, unless there is an alien invasion, world war, or attack against the warehous. LOL