cuorebrave

cuorebrave

Joined Member # 5520352
9 Posts 85 Replies 5,799 Reputation

Anyone know if they're going to put the number of the planet or moon designation at the end? Like, if I put my planet name as "Smorgasbord"... would it then be Smorgasbord II if it was the second planet in the system?

117 Replies 137,351 Views

[quote who="Hunam_" reply="2" id="3648778"] So, you were completely satisfied with this: I mean talk about unrealistic expectations... I couldn't agree more with custom, one of a kind planets/star systems, but you will get 98% of them RNG'ed. Let's be real here, bud. Besides, critters are all non-PG. How long do you think it'll take you to get tired of seeing the same kind? Also, you can't expect every planet to have stuff to do on either... Just like in

38 Replies 28,857 Views

Volusanius is right. RonPimpster - the WHOLE REST of the entire game us still top down! This is just one subsection that had advanced with technology. Sure, I'd love the game to be completely hand-drawn again, but I don't think that's necessary. It makes sense when you think about it that the space portions are top-down pseudo-2d and the ROUND planets are 3d because... Well planets are actually round! It makes less sense to make a planet a flat plane... What are you,

38 Replies 28,857 Views

..... also, would it be feasible in Super Melee to have parts of the ship break off?! Like damage shown on the ship, aliens getting sucked into the vacuum, lights going out, wings blown off, etc?! That would be killer, and one of the updates you can make for the modern day Star Control. Not changing the base game, but updating it for a new millennium!

38 Replies 28,857 Views

I wanted to make this post to respond directly to the PDF we were provided this month, and all its juicy little tidbits of information! The Planet: I don't really think this is that controversial of a subject, is it? Is there anyone here who would say, "No, I prefer a flat, top down rectangle plane exploration aspect like in 1992? Years ago, I remember talking to Brad and Vaelzad about Mario Galaxy. The planets perfectly capture the spirit of bite-sized trips down to a pla

38 Replies 28,857 Views

[quote who="Maogan" reply="22" id="3648616"] "Reasonably active!" That's the nicest thing you've ever said about me! I'm having a baby tomorrow at 7:30 AM and here I am tonight checking for vault updates...if that's not die-hard, I don't know what is! [e digicons]:)[/e] [/quote] Mine comes in October! Love to your family and congratulations!!!

70 Replies 121,732 Views

Wow, hunam. You can't stop can you? I wasn't saying you should be grateful for the karma. I said I GAVE you those karma points because I enjoy your opinions. After the hot mess you've turned this post into, I've changed my mind. Everyone's allowed to change their mind. JUST like everyone is allowed to have their own opinion of a terrible, lie-ridden and pointless, soulless husk of a game. Like NMS.

58 Replies 45,481 Views

Hunam, seriously. I obviously stepped into a very loaded conversation on accident. Bro, HALF the karma you even HAVE is from me because I always value your opinion and think you're a great voice on a lot of things. But this, though? This is a little too much. I posted on here just to say I felt like Sean was purposely deceitful in order to get as many front-loaded sales as possible and felt cheated about the soulless husk of a game I bought for a whole AAA $60. thats

58 Replies 45,481 Views

Here's at least 4 different times... https://www.youtube.com/watch?v=AE0nuW-mQ8A Secondly, it's not whining to want to get what's promised to you. Seems pretty sensible, actually... Thirdly, I heard him talk about "multiplayer" a million times, always couching it in the fact that it's not multiplayer because the universe is so big. I would really have appreciated him saying what we all know now: "It

58 Replies 45,481 Views

I just really don't like this argument, Hunam_. It doesn't hold water, when you break it down... that's like saying you shouldn't buy a bag of meatballs from IKEA that says 100% beef... only to find out, when you open it and cook them, it's horse meat - and then complain. Should you have to run genetic testing on something, and wait for reviews of each bag of meatballs before purchasing. No, you trust what they say on the bag. Riddle me this, Hunam_ - Did No

58 Replies 45,481 Views

I just asked for my NMS refund today. Even though I have 40 hours playing it. I just... I couldn't find the fun parts for me. I don't mind scouring mindlessly boring planet after mindlessly boring and meaningless planet.... AS LONG AS THERE'S SOME FORM OF PAY-OFF. Like in Diablo or Baldur's Gate. I don't mind getting 130 rusty long swords, plain as can be... as long as there's the PROMISE of getting one really kickass, talking sentient 2H sword, or a fire-breat

58 Replies 45,481 Views

Okay! Finally! Here's my take on how the first fifteen minutes of gameplay should go. Think about the original Star Control II. Think about how it fairly-openly guided you through the game's systems, not forcing anything - but still getting you up to speed on ALL systems - conversation, battle, planetary exploration, encountering energy signals, and slurping up resources. The book The Three Body Problem and its followup The Dark Forest (some of the greatest, most thoughtful sc

34 Replies 34,176 Views

[quote who="Androsynth" reply="17" id="3645426"] You discover a species that somehow lures travelers to its planet and much like a spider web entraps explorers, essentially adding its biological matter to itself. Living for such a long time it has the memories of everything it has assimilated and is a vast resource for information/locations to anyone willing to donate biological, "crew" matter to its collective. Thus much like the Druuge creating a moral dilemma for the playe

18 Replies 138,150 Views

I think you're on the right track here, Hunam. I think there's a place for better battery rechargers and high-capacity crew quarters. But no one will remember any of that. I feel like a broken record, but only because I don't think we ever get any confirmation, straight up: We need game-altering and strategy-altering upgrades to the ship. Not just better-this and better-that and better-pewpewpews. Unique. Wholly different. Strategy-changing. Game-changing. Flip you on your

2 Replies 3,614 Views