[quote who="ShadeDark" reply="52" id="3644715"] i had a paper-hand-made star map... lost in the sea of time... sand of time... or something like that! [/quote] Dude! I had a whole binder! I marked down where to find good bio, resources, quest items. And then I drew out a map of the Quasispace coordinates and ABOUT where each one sends you into hyperspace, so I knew which Quasispace portal to hop into in case I needed to, say, head over to the Utwig/Supox in the top right, or
cuorebrave
[quote who="pendrokar" reply="3" id="3644323"] You can check DeviantArt artists for their interpretation on how the Ur-Quan Kzer-Za look like: http://www.deviantart.com/browse/all/?section=&global=1&q=ur-quan&offset=3 [/quote] So weird!!!! The existence of a long, caterpillar-like body is not apparent in their conversation screen AT ALL!! It's mind-
I certainly wasn't asking to switch - I'm all-in on the new Star Control and have been waiting 25 years for this game! The chance to be a part of it?! It's once in a lifetime. When I was worried about money and whatnot, and making the investment (which is quite expensive for a video game), I just would have liked to at least KNOW there was an option that wouldn't break my bank so much. That's all! Lol, thread derailed :P Anything anyone might
I'd never switch, though I didn't receive any email. I would have liked to at least contemplate the option, as $$$ is tight with a new baby almost here! Still, I'd be getting the DLC and everything, anyway :P
I don't get it - what do you mean "discount"? When? How? Why don't I know about it?
[quote who="Vaelzad" reply="5" id="3642976"] To give you an idea, out of all the founders around 5% have contributed with posts to the forum discussion. [/quote] Lame!! How do we get more people to be active on here? Why become a founder if you're not going to have input!! Oh well, you're stuck with us Vaelzad ;) hahah My guess would be like 300 founders then? 500 maybe? I really think most of the lack of people is three-fold: 1)
[quote who="ShadeDark" reply="2" id="3642867"] Want to know how many founders there are as well, because i keep seeing the same guys over and over! (not that is bad, you guys rocks!) [/quote] I think especially in this month where most of Stardock is on vacation, there's only a few of us still kickin' around here. And a lot, a lot, of people are pretty silent most of the time. Maybe waiting for some real meat to arrive regarding the new Starcon!?
In a different thread, Frogboy stated that we in the founder's program Changed the course of development for the game by convincing them that no one wants to see the Spathi ret conned out of the game entirely, hence the concept of The Multiverse (tm). What I want to know is - I think it would be extremely rewarding for us on the Founder's Program, to understand any other effects on development we've brought about! Help us take some ownership and pride in what's g
[quote who="Frogboy" reply="222" id="3642802"] Quoting Awkbird, reply 220 I get the whole multiverse concept that is being established and it makes sense; it actually is reminiscent of Star Trek to me. Many of the stories weren't really serialized in nature, but often disconnected from one another narratively and could
Everyone always assumed the Ur-Quan looked like a caterpillar?
When you think of the dreaded Urquan - what comes to mind? Some sort of giant squid? Or maybe some type of beetle with claws? A reptile, maybe? I just came across my old, original Star Control II book from '92. And as I was reliving memories and leafing through the pages... I came across the description of the Urquan: "Physically, Ur-Quan resemble the predatory CATERPILLAR native to Earth's Hawaiian Islands, only grown to over 10 meters in length"?!?!
[quote who="SavageMind1" reply="5" id="3641799"] I reply to the announcement of the update. I give opinions of each part in one post instead of posting 1 post in each thread someone decides to start. I want the devs to read my thoughts in one place instead of bouncing from thread to threat piecemeal. Like my old DS said KiSS (Keep it Simple Stupid). [/quote] Which thread? What am I missing?
[quote who="Hunam_" reply="11" id="3641784"] Quoting CivHunter, reply 5 I've not yet played the new Elite but I played the original on the Commodore 64. I distinctly remember getting frustrated as I tried to rotate my ship to keep it aligned with the spinning space station to dock. But then low and behold after earning somewhere a
Sure you don't want to SHOOT yourself, but is it exciting and doesn't feel like a time-waster/mini-game? Also, what does it ADD to the experience, making you WANT to play this part, as opposed to wishing you could skip it? Again, it only seems like negatives. Crash-landing, into the mouth of a beast, lava lakes, etc. What's the motivation for WANTING it to be included in the game, rather than wanting to purchase an upgrade, so a computer can do it for you? Let us know
Sheesh - all I hear is crickets these days around here! Remember when the update posts would get 215 replies?! Where is everyone?
[quote who="CivHunter" reply="5" id="3641750"] I've not yet played the new Elite but I played the original on the Commodore 64. I distinctly remember getting frustrated as I tried to rotate my ship to keep it aligned with the spinning space station to dock. But then low and behold after earning somewhere around 10,000 credits I was able to afford the docking computer. After that all I had to do was get close enough to turn it on and in I went. It was actually kind of humorous after t
Even if the screens were spruced up and exciting, with debris flying at you, and ducking by asteroids and nebulae and other "exciting" thing - I can't see the point or the draw of this mini-game. Even if it's very fast-paced and exciting. It all seems like it would just have negative impact on the player - like a complete loss. Your ship gets damaged, you lose some crew before even landing on the planet, or even get destroyed on your way in. What could possibly be the benefit<
100 is actually on the extreme low end of estimates about how many planets you'll land on. And if you're trying to send your ship down through rectangles for the 500th time, instead, you're going to be chewing off your own face. To which I say: if I don't care about where I land, can I just skip it and land anywhere? Make a button - kind of like an auto-calculate battle button in Total War, where you get to skip to the end, so I don't have to run the same rec
Wow. What a scary lookin vulva-like alien critter! Tongue lashing out like that? Terrifying! Anyone else see that? Or just me? Meh. I don't know about the landing. Seems kinda boring if we have to do that simple mini-game every time. Maybe they'll make it fun and interesting somehow? Otherwise, it just sounds stressful for no reason. And... I can't say that I cared much if my lander didn't land on the spot I wanted. Will the stakes somehow be higher this time 
[quote who="Kavik_Kang" reply="47" id="3640311"] Ok, I deleted these extra things. I'll just stick with what Windows Media Player can view. The one thing that confuses me about the May stuff was the mention that you will send down landers seamlessly from the solar system map. I must be missing something because if the planets and stars have the comically powerful gravity wells of the genre that they have mentioned before, then you can't re
[quote who="Kavik_Kang" reply="43" id="3640295"] Is there any chance of uploading these videos in some kind of standard windows format? I couldn't see the two from last month because they wanted some type of viewer that I don't have. Can you put them into a format that Windows Media Player can view? I don't have any add-ons or whatever it is last months videos were wanting me to have. EDIT: I just went and checked. If I try
[quote who="vagKILL" reply="214" id="3639985"] when you say die hard fans.. you're talking about me.. I have loved star control since it was a new thing.. And here's my 2 cents.. I am super happy with the enthusiasm the team seems to have.. I have noticed this ugly new trend in gaming lately that I wish more players would go up in arms about is all this "pre-order" and "dlc" and now even "pay-as-you-go" play like what you would have with the new Hitman game... These "terms" they
[quote who="Volusianus" reply="2" id="3639858"] Well, there seems to be an easy angle as of late that we could use to our advantage. The slimeball journalism sites under Gawker's banner eat the hell out of anything labelled "nostalgia", "reboot", "beloved", and "classic". [/quote] Lol, you don't think Gawker is a bastion of upstanding journalism??? I feel like Stardock should purposely "Leak" info! They always slobber all over
Has anyone else noticed - Stardock games tend to release pretty quietly compared to other releases? I mean, these are pretty groundbreaking, AAA titles and I'm on gaming websites daily - I mean, all day lol, and Stardock titles barely get a mention. Offworld Trading Company, Ashes of the Singularity, even GalCiv III and its DLC. What's the deal with that? And more importantly, what can be done to get Star Control released with much fanfare and popular coverage? I want a