hahah i dont like the hassle of capturing a planet and having to manage it. I don't want to remove planets from my home system... just everybody else :)
Darkchimaira
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My custom system is already done i just wanted it to look better... So i cant destroy a planet, but there is a button to destroy one after you have colonized it. Can an event/trigger be used to make colonized/captured world dead?
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Hi The custom faction that i want to create has a few weird things that i want to do... 1. They start with 5 planets but cant colonize or capture planets using troop transports, influence or trade etc. 2. Is there a way to destroy a planet? I was thinking of Terror Stars like in GalCivII. 3. Shipyard can produce 2 ships at once. Only one shipyard at a time. 4. Can someone explain the positions of planets around a star? Any help/ad
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