ForgeBear

ForgeBear

Joined Member # 5992090
0 Posts 1 Replies 296 Reputation

So i checked the search function about this but couldnt find any real hits. Something seems wonky scaling wise when creating new ships. I created 2 ships (a Starfury fighter and a Hyperion-Class Heavy Cruiser for those Babylon 5 fans out there) Now the Starfury fighter I used the tiny cockpit and only small components turned out well, with the exception of its relatively large for a tiny model on the map. Now I assume this is because it is scaled

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cant argue about microswitches electronics was one of my worst subjects in college. I have not had a chance to pick up any rubbing alcohol and theres no screws in my particular mouse, so unfortunately i cant take it apart to see whats going on in there. On a side note I found if i press the middle mouse button/wheel at a slight angle from the left it responds. also thanks for the turnactions command.

13 Replies 17,604 Views

Ive been playing around with the alpha for 2 days now and am very impressed on the playability and lack of bugs of the game. One problem i have which i hope can be addressed before launch is the rotation button. I know this is set to the middle button on the mouse which for me is a mouse wheel. I dont know how many people this affects but I am unable to rotate the camera around in the ship preview or the map, which once the ship designer comes out will be crucial. I had

13 Replies 17,604 Views