a0152570

a0152570

Joined Last seen Member # 6037445
39 Posts 463 Replies 3,754 Reputation

Yup, Have had/seen all the bugs reported in the OP. " After the galaxy gets busy (when the other races build starbases and all that) the game starts to freeze as I zoom out or drag." This one is the really bad one. Some times i can continue with an exit, and re-load , sometimes not so much

10 Replies 56,261 Views

[quote who="Seilore" reply="6" id="3539687"] frying other fish [/quote] [e digicons] And concur this is a small (but annoying) thing compared to other issues. Great game, getting better & better with each release [e digicons]:thumbsup:[/e] [quote who="Ed1975" reply="7" id="3539696"] I hope they add the ability to cycle through shipyards - that is necessa

19 Replies 80,602 Views

[quote who="ChungasRevenge" reply="6" id="3539705"] My soldiers rolling out of one buffed city (extra hp, defense etc) seem to have same stats as those rolling out of a stock standard city. [/quote] Exactly. But in your next game take a look at the stats of a given unit, cast the buff, wait one turn and check that units stat again. When i do this i see the buff on the first trained unit, then it rolls back to the original stat number. killing and recasting

8 Replies 10,376 Views

[quote who="Seilore" reply="1" id="3539549"] I agree with this suggestion, I've declared war on many races that I didn't intend to. Either move it to a different option, or add a screen that asks if you're sure you want to declare war so that way you're not declaring war on someone when you're really looking to trade. [/quote] I asked for this way back in beta 2 or 3. Very annoying

19 Replies 80,602 Views

[quote who="cbray" reply="3" id="3539428"] research and cast "Eternal Supply" on your remaining cities (gives +1 logistics per essence) [/quote] Really?? just ran a test, It only gave my city a flat+1, NOT +1 logistics per essence. Also all the +buffs/essence (except for city food) do not function properly. Typically work on the first unit built after casting and then stop

8 Replies 10,376 Views

[quote who="XWerewolfX" reply="1" id="3539507"] /agreed. Way better and way more accurate than "Assymetrical 4X". It's an RPG game in a 4X, through and through. [/quote] Ditto. But i think they can still salvage the "Assymetrical 4X" idea if/when they get the balnce right. Doomsday counter never reallly comes into play.

12 Replies 30,364 Views

[quote quoting="post"] 1)Normal difficulty shouldn't be tough per sé, but it should offer SOME challenge. 2)God you guys are SO close to make this a truly legendary game. Need to hone this stuff in now and add more content/other stuff between then and release. [/quote] Completely agree, normal is a complete walk in the park. Even at max difficulty I still do not feel the SK is much of a threat, but it does take a lot longer to wi

7 Replies 39,177 Views

Default Grendl , norm difficulty, tiny SD map I did normal and tiny just to give the new patch a quick run through (although I am concurring everything on map to stress test .. so it really wasn’t quick). 1) SK did a better job at attacking shards but still not very aggressive, despite my threat being at 5. Several shards attacked but none destroyed. 2) Darklings still cast shadow shift very very poorly. Will actually tel

1 Replies 2,718 Views

[quote who="Seilore" reply="6" id="3537415"] If you're getting that error it's because the files that you are uploading is too large. [/quote] Done : Ticket ID #BJV-431-21763thanks for helping. A more informative error message would have helped me figure it out forgot to mention.. The crashes have always happened while map zooming with the mouse wheel

8 Replies 7,214 Views

[quote who="astrumVR" reply="7" id="3537120"] Bug-- Survey ship arrive at anomaly where pirates are active. I click to auto resolve battle and after that turn button become grey, nothing happens. After hitting enter , game goes to permanent wait. [/quote] Had exact same problem, Reloaded autosave and repeated the attach, worked fine the second time. Unfortunately the i think the dump was over ridden.

15 Replies 56,923 Views

[quote quoting="post"] Has getting heroes changed? When I walk over the statues the quest doesn't show up. [/quote] Yup the are still there. Do you know the bug where it doesn't always trigger? Step off the status, and move back on, usually works the second time but i have seen it take as many as 3 or 4.

1 Replies 10,906 Views

Very strange Playing on laptop (meets min requirements), got through one full game without a crash. Played next 3 and all crashed around turn 10-30 range. Crash is a complete lock up, must use TM to kill. Does not happen on mt desk top computer. This is exactly the same as i previously reported and submitted two tickets with files (including my computer info from the SD interrogation pgm) If you think it will do any good i can open a new one and send you the files. &nb

8 Replies 7,214 Views

[quote who="cbray" reply="3" id="3535906"] We've seen some intermittent issues with Shards not getting attacked by the SK forces. Are you having the same problems in your games? [/quote] Yes. Just beat the Gliden map on insane difficulty. Only recall shards being attacked 3 times and none were destroyed

6 Replies 5,177 Views