bpleshek

bpleshek

Joined Member # 610958
2 Posts 1 Replies 5,877 Reputation

I think I might try a Tiny/Maso/Common game tonight. Can I get an idea for a good govt and abilities pick? Also some always dos and don'ts. And yes i've read the whole thread, but I was hoping for a little more. Thanks all, B

214 Replies 16,869 Views

Ray, the island wasn't my idea, just the two groups. And I hate survivor. I just meant that there could be two independant groups working on different quests that might intersect and it could be up the the group to interfere with the others. They wouldn't have to of course. I would like to join up though. B [Message Edited]

205 Replies 3,781 Views

And now it's time to join an empire. Join the pirates of G.R.O.S.S.(Get Rid Of Slimy alienS). When you do, i'll buy the first round and even give you a twenty piece box of Kentucky Fried Drengin. It comes in a variety of styles and sauces, but we especially the BBQ, Buffalo, Honey Mustard, original recipe, and everyone's favorite, extra crispy. I'll even throw in a Yor Smart Toaster(t). It comes from MicroElectric a merger of General Electric and Microsoft. B

12 Replies 289 Views

I'd like to lurk. BTW, if you had the time to make it really interresting, having two groups working against one another either in competition or perhaps even as antagonists. A group of "good" explorers trying to finish the noble quest, a group of bad guys either trying to prevent it OR trying to finish an evil quest and to both paths intersect somehow. Oh well, maybe i'm just ranting. B

205 Replies 3,781 Views

I'd like to lurk. BTW, if you had the time to make it really interresting, having two groups working against one another either in competition or perhaps even as antagonists. A group of "good" explorers trying to finish the noble quest, a group of bad guys either trying to prevent it OR trying to finish an evil quest and to both paths intersect somehow. Oh well, maybe i'm just ranting. B

205 Replies 3,781 Views

Ray and Lothmorg, The slider only works to 50. However, you can type in any amount you want on the months line to extend it out as far as you want. Unfortunately, you can't do this with the bc line. The max IS max cash and if max cash is negative, you can't do a cash monetory trade. B

34 Replies 4,802 Views

I agree that they should up the movement of a terror star. Perhaps that could be through tech advancement(or a series of SB modules each increasing it by 1 movement point[at least there would be some cost involved in making it more useful.]). Using a terror star ought to be a morality issue though. BTW, can a terror star attack a ship? I've never tried. B

57 Replies 1,472 Views

Of course, I didn't build ANY influence trade goods or wonders until I finished the tech tree. That probably helped. Oh and to get the Yor off my back I eventually traded their best planet for a bunch of tech. A 15 billion pop planet. That took the wind out of their sails a bit. B

3,706 Replies 94,509 Views

Wow, that did make a bit of difference in the score. I got 13490 for all subnormal except Yor which were normal. Now, I did get the last two techs which I've never gotten to before, so I'm sure that that accounts for some points and since I had the extra 30 or so turns to get to the final tech, I got some extra pop. So I guess, I have no idea if it made any difference, oh well. I guess I'll just have to add the Drengin in at normal and restart. I did notice a significant difference in how o

3,706 Replies 94,509 Views

Thanks bud. I've started a game with the Yor +1 level of difficulty. My next one will have the Yor and one of the two you mention, probably Drengin. BTW, since you don't set the level of the minors, do I assume it takes the average difficulty(beginner, normal, ...etc.)? B

3,706 Replies 94,509 Views

I probably won't get another one in today, but I might get one started. My plan is to GCCG to the top 25 and then start doing larger harder boards. I do have a question for ya captain. It takes about 3 movements in difficulty to go to the next difficulty level. If I were to make 2 movements(ie, increase two AIs to the next difficulty level) and it still stays at Beginner is there still an internal difficulty level that changes(ie Cakewalk = 1, easy = 2, simple = 3, beginner = 4, etc.... Bu

3,706 Replies 94,509 Views

Welcome matey, Here are a few tips that will work through at least beginner, but the principals will last you through any level. First let me credit EBZeroMatrix for some of these ideas. At the first turn: 1. Set your Spending at 100% and your taxes at 50%. Leave it here the whole game if possible. On Simple or Beginner this won't be a problem. 2. Send your colony ship to any 15+ planet. Have it produce 1 scout, then switch to colony production. Have your

17 Replies 446 Views