tkestler

tkestler

Joined Member # 6201403
0 Posts 12 Replies 80 Reputation

[quote who="tatsujb" reply="110" id="3596310"] I made this video hopefully you can tell that when a placement is too close to another structure the game engine simply prefers to grab and move the blueprints rather then place the new one like i want. [/quote] The only way I am able to reproduce what is shown in your video is by specifically holding down left-click when placing t

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[quote quoting="post"] I've played a couple single-player games now in 0.51. Here is my feedback. Performance (i5-2500K, nVidia GTX 770, 8 gigs, Win 10 x64) - It took 10 tries, I counted, to get the game to not freeze or crash while initializing, both DX11 and DX12. On the 10th try I got to play a match in DX11. I still have not gotten the DX12 version to not crash. I wonder if memory has something to do with it. I have 8 gigs and there were times during initial

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Was surprisingly stable through several games last night. Granted, I had to turn most settings to low or completely off, but I maintained a steady ~20fps all night. Win7 SP1 AMD FX-6350 16gb RAM 1gb Radeon HD6850

56 Replies 65,017 Views