In my last game, I decided to disband a bunch of Defenders I didn't need to save on maintenance. Before doing that, I clicked on a stack of Corvettes, then clicked on a planet that had a Defender in orbit. I clicked the Defender icon, then hit the X to disband it. However, it disbanded one the Corvettes from the stack I had clicked earlier, even though the ship info readout was for the Defender in orbit. I tried this with other ships in space, too. I clicked on the USS Hero, then cl
Morpork
Thanks. Just curious as to why something made by Frogboy isn't included in the normal updates. Unless, perhaps, they there as examples of how to make such things for the modders. ~SDC~
How about if we could choose colors for each empire (including ours)? At the start screen, there could be an additional box for each AI, and we select one out of, oh, 12-20 colors. And a slider allowing us to change the tint, too. ~SDC~
Well, I have to admit I would sometimes like to continue playing... just to see what would happen. I was trying to have a military victory (with the Pacifists, go figure... Evil Pacifists, to boot), and I conquered everybody except the Yor (who were in a far corner that only included about 6 planets). Just as my stack of Corvettes and Transports (who had 20 ATT, thanks to the U.P.) were getting close, I got the cultural victory cinematic. Noooo! :D I could just set it to only al
I'm assuming you downloaded the game off Stardock, so I would just copy the file you got from that (.zip? .exe? ...I dunno, I bought mine at EB). Also, burn onto that CD the Bonus Pack patch. As far as the latest updates go, I'm not sure how to add those. Now, as far as the actual burning goes, I'd get a decent CD-R to copy to (don't bother with those large spindle packs if you're looking to keep this CD for a while). Check the record speed on the CD (4x, 12x, 24x, etc.) and
I was looking at the mods in the Library and was wondering if the 3 items made by Frogboy (Dangerous Animals, Courage, Smuggling) are already in the updates, or if they need to be downloaded out of the Library. ~SDC~
Maybe morale should be on a difficulty slider when you start a new game. "Normal" would be the current setting (58%), then every click towards "easy" would increase morale 1-2%, and every click towards "hard" would decrease morale 1-2%. That way people who liked the original 50% version can set it that way... and have all the AI be affected, too. ~SDC~
Well, you should be able to see items that you already have, but if they are offering a tech that you haven't researched, then you shouldn't know the details until you get it. ~SDC~
Really? I could've sworn Frogboy said to install GalCiv first, then SDC. ~SDC~
If the multimedia hasn't been updated, then why is there a newer release number? ~SDC~
I noted that, too. You don't have any points to start with... but, if you check the box under it, the points should be auto-allocated to something. Just change the points manually. No idea why it does that, though. :notsure: Now if you have zero ability points AND have nothing already allocated, then there's a problem.
I still had my matchbook... unfortunately, I forgot to "close cover before striking". Arrgggh! :sniff!:
Sigh... no, I said, as the thread title states, Alternate GalCive history. Meaning that the storyline would be different (according to the online manual... which have a different backstory in the final). So, in an Alternate history, the only race colonizing space to a large degree would be the humans. Good for us, but a bit dull for actual gameplay (no challenge).
I, too, found a 4x-type space game. It's a little simpler to play (motto: Explore the galaxy...in 20 minutes or less!), but kinda fun. There's a demo at http://www.digital-eel.com/sais/ . It's called Strange Adventures in Infinite Space. It's from Cheapass Games, so ya know it's gotta be good. LOL
"Is the dark side more powerful?" "NO! No. Quicker. Easier. More seductive it is." ;) (I hope I quoted that right... it's been a while...)
Worse, Jar Jar Urkel ;p "Oops, did meesa do that?"
I noticed that even though it has a very alien-like head, the body seems to be a skinny teen. :)
I was just the background story in the online manual. My first thought was if the humans of the 22nd century were a little more paranoid, they would've kept the hyper-drive technology for themselves. They could be the ultimate merchants, anything anybody wants as fast as possible! :CONGRAT: ...wouldn't make a very good game, though. LOL
I think what I'll do is play a small galaxy on the easiest setting to get used to gameplay... and make sure that graphics/sound work right. After I finish that, I'll download the goodies.
I was reading a MOO3 thread in a webcomic forum (oddly enough, it was a Positive thread :notsure: ), and one of the dissenters mentioned GalCiv... curious, I clicked the link... :CONGRAT:
"Captain, noobs de-lurking off the starboard bow!" ;p This game sounds like it's gonna be a winner.