cool, thanks!
russellmz2
this thing has a lot of in game text in it! if i change the text in here will it mess up the game? i just want to correct a typo if i see any and maybe mod it up a little with my own personal insults.
wow, a combat mission convention.
---------------------------------------------------------------------------------------------------------------------- Yet another reason why everyone needs to join Arizona and just say no to Daylight Saving Time! ---------------------------------------------------------------------------------------------------------------------- last night i got home at the same time as normal but, it was still daylight out. DST rulez!
evil wins because good is dumb but then evil loses because they can't play nice with each other
if economy hurts you, you canminimize this by spending some points in the startup on more trade routes and econ. also, build starbases on trade routes: no maintenance! make as many starbases in any sector you want. try the unoffical faq i made: http://geocities.com/russellmz/FAQ.html
and it says i can update it...history states data not available.
to demonstrate the strategic implications of the moral choices, make all but one of the civs good or pure good. next, choose all evil choices in the random events to get the maximum bonuses. have fun...
http://geocities.com/russellmz/FAQ.html also added a few things on the home page too.
http://www.sharkyextreme.com/features/games/article.php/10713_2176571__5 there is this pic of a huge explosion...how do i do that to people? oh, and in the game too...
haha, nice! just don't let the starfighters buzz in too close or the constructor will have to land on your nearest planet, causing a diplo incident, before you send the thing back in pieces...(no not an actual game event, but it should)
---------------------------------------------------------------------------------------------------------------------- I packed my home sector with about 30-40 starbases ---------------------------------------------------------------------------------------------------------------------- i thought i was overdoing it with 5 starbases in my home sector. (btw, +27 attack modules is funny)
giver away a cultural starbase. obviously you want to be careful doing that.
starbases. you can't have enough of those things. triple them up in your safest sectors to boost production and trade route cash. after you have a decent defense you should be able to crank out constructors from your planets.
wow the same thing happened to me almost. the damn torians wouldn't ally up even after i helped them destroy everyone and i gave them half my tresury twice. did you get that arrogant message from the torians too? the one about the red bouncing ball.
i was allied to the altarians but not the torians who are both good, and allied to each other. i made war on this minor power to help the torians and killed them. i made war on the drengin to help the torians and killed them. after the wars were over i gave a huge chunk of my fleet and the conquered drengin planets to the torians. they asked me twice for 1000 and 700 bc transfers to help pay for the peacekeeping of the galaxy, which i did. tbhey get +30% of their income from me. and it still say
bumpity minor update
repent sinner! give up your evil ways! -starts smacking people in the head-
with specific planet locations, race techs, starbase locations, etc? i was thinking that david weber's honor harrington book series makes an almost perfect match for the game: a small technologically advanced nation with a large merchant marine and navy, allied with various minor powers vs. a large not very efficient empire. with starbase speed modules you can simulate the hyperspace jumps that the smaller nation could do. the books even provide maps and stuff. with s
teehee. they venture out airlocks without a suit and kill the space monsters with toothpicks.
in the encyclopedia section. one link to javascout's website.
starbases can be built almost anywhere. there is a button at bottom when you select a constructor that looks like a box with a green arrow pointing down. that drops the starbase. there is a pic of it on my site if you can't find it. at the Starbases link. http://geocities.com/russellmz/
added a bit on starbases to help guide http://geocities.com/russellmz/
also interested...