Lord_StarPilot

Lord_StarPilot

Joined Member # 635665
0 Posts 4 Replies 7,970 Reputation

I haven't made it into the actual game yet (hopefully, I will get that straightened out tonight after work), but I have been through the title screen and game set up repeatiliy. I have to agree about the music there! I really like the vocal singing! Great job!

8 Replies 8,810 Views

Horseshoe7, make sure you are playing as humans. Choosing a non-human race as your race will cause a crash. And make sure you have the latest drivers for your video card. You have the latest DirectX 9c. That combination has fixed a lot of new game startup crashes.

10 Replies 8,769 Views

Tiling is to make the worlds "more distinct". In GC1, all worlds are basically just PQ10 or PQ14 or PQ25. Tiled worlds have more detail, look distinct, and have distinct things they are better at then other worlds (even of the same "tile count"). That's the real point of the tile system... make each world "distinct". Which is frequently put on a "most wanted feature" wish list. MM potiential is bound to be up, because worlds are "distinct" rather then the same plug a

37 Replies 43,047 Views

jab2565, Make sure you have the latest DirectX on your machine. That version is: DirectX 9c. Make sure you have the latest drivers for your video card. Doing that seems to have fixed a lot of startup trouble. And when setting up the game, choose the humans as your race. Playing as an alien civ causes crashes at the moment.

5 Replies 5,355 Views

Sounds like a basic graphics error. Some graphics cards don't support a common feature which allows developers to just use a half set of graphics, and instruct the DD or the card to flip it to yield the other half of facings. Does the ship always face backwards when this happens?

14 Replies 13,302 Views

ebug Message: Dominion of Korx (6): Researching: Mass Driver Theory Debug Message: Drath Legion (7): Researching: Advanced Hulls Debug Message: Thalan Empire (8): Researching: Beam Weapon Theory

13 Replies 12,762 Views

ebug Message: Dominion of Korx (6): Researching: Mass Driver Theory Debug Message: Drath Legion (7): Researching: Advanced Hulls Debug Message: Thalan Empire (8): Researching: Beam Weapon Theory

13 Replies 12,762 Views

ave a dozen or more is simple... that's the desired game play that Brad envisions. Makes high tilage usable worlds very important, but allows for small worlds to be "research" or "tax" (farm) focused.

37 Replies 43,047 Views

Shouldn't this thread be linked to the Puppet States thread? Could be useful. Now, where is that search function... Can a satellite state "rebel" against you... if they get to fat and greedy, for instance?

7 Replies 7,569 Views