Lord_StarPilot

Lord_StarPilot

Joined Member # 635665
0 Posts 4 Replies 7,970 Reputation

wth to out-grow the AI, and that I can leverage to crush or persuade the AI to see things my way... that is *fun*. So, clue me in. What am I missing?

29 Replies 24,158 Views

dle"> If Brad really had to have something, I'd suggest fuel counters (and maybe ammo counters). That forces all the depoting and other supply line behavior. But again, I think the majority of the player base would grief about it.

29 Replies 24,158 Views

Very true, AngleWyrm. Now, "Fun" always makes for a good point. However, what some people find "fun" others sometimes finds "tedious". Something we need to keep in mind (myself included).

23 Replies 17,654 Views

s everyone always follows the chain of command and should always follow orders, etc etc etc). However, let me just say this again. I think it is a great idea for a strategy game!

62 Replies 41,553 Views

e that would happen. Honestly, it sounds like a lot of fun! I just cannot envision how to do that in GC. Can you?

62 Replies 41,553 Views

tell us that some worlds can use all tiles, but not all worlds. 6 x 6 grid or 6 x 8 grid? Which do you think?

23 Replies 17,654 Views

nly build 12 "interesting/useful" ships ever in GC, the whole game would need to be changed. From epic to fly-speck... I'm not sure how many players would think that is an improvement.

37 Replies 31,699 Views

round here to discuss how to record which mods a player used in his game play... so Bab5 or Star Wars empires might "compete" against each other, as might the players with the same mods.

12 Replies 26,623 Views