Just got my email... in less than 90 minutes (just as Frogboy promised)
John Earles
Hmmm... I pre-ordered (and received a confirmation email) on October 9th. Are the orders [I]just[/I] being processed now, or has my order gotten lost in the ether?
I also fall into the "Epic Generator - Cut it if ya gotta!" camp. I am more interested in the core game and that means the Computer AIs. I appreciate the developer's initiative and desire to create a new and evolutionary features, but in the end (to me) it is a "side" feature not a "core" feature. Regarding the existing logging, I've worked on systems in the past that do Event Publishing, and you could then add a "Event Logging" window that would list all possible events and the abili
The original poster recommended turning on all the checkboxes in Hardware Limits (cap bits) except 'emulate other DX8.1 caps'. I haven't experimented with any other settings, was happy enough with the initial results.
3D-Analyze (http://www.tommti-systems.de/start.html) was mentioned in another thread. I too have a Geforce4 440 go in a Toshiba 5000 X1Z (Canadian version very close to yours) and it does work, with no noticable performance degradation. Two thumbs up! Now, some help me decide if I am going to buy a new Toshiba P-100 T2400 Centrino Duo, or wait... <img src="http://images.stard
It won't help your "in-game" experience, but if you download the RAD Video Tools (http://www.radgametools.com/bnkdown.htm) you can watch the tutorials outside the game. I have very bad "stuttering" in-game (but my CPU / GPU are low end), but outside they are 99% smooth.
I agree... SDC is a wonderful idea. Yes, it is having a few growing pains but I still think it is a good program. Regarding the "small readme". Have you seen the "History" link in the lower left panel (right next to the version). This will show the updates to the module. Unfortunately... this only seems to be usable for the primary GalCiv Module, not all modules.
I also finally give up and re-installed GalCiv. I was then able to obtain all the updates except the main GalCiv 1.0.029 to 1.2.040 (1.2 MB). After quite a few tries (I almost always use the lower left button) and failures it did work. So be persistant and keep trying... you will be successful :CONGRAT:
It's funny, today at work all binary files in our CVS project spontaneously thought they had been updated >:( Yes, DST does strange things to some computer programs. LOL
For the most part I have not had problems with SDC either. Yes, I did have to download the 80+ MB for the first GalCiv update, and now I had this hiccough. But everything other upgrade has gone smoothly. After this I will have updated all of the components at least once so I am hopeful I won't have any further problems. 33% done, 66% to go... Thank goodness for DSL.
Hi! I have managed to incrementally update the remainder to my GalCiv programs. Is this the normal download size for this update? If so, will there be a standard download made available?