+1 for the OP
Rhanan666
I've been able to play for a few hours without any crash or obvious bug, so the game is definitely stable on my hardware. on the other hand, after leaving the game, I still had a GalCiv process using 1.7 GB and quite a bit of CPU, so it seems you forgot something in the threads cleaning-up. A point in the game mechanics: when you colonize a new planet, could it be possible to place manually the colony capital? Most of the times, it seems it is set randomly on an isolated tile, whi
I always go for the largest. And I'm not texan... [e digicons]O:)[/e]
I haven't used Python for 10 years (and didn't like it then) and I've never used LUA, but I think LUA would be a better choice for two reasons : First, the syntax with the white spaces in front of Python code will drive insane a lot of developers (beginners or veterans) who are not used to it, me included! [e digicons]O:)[/e] Second, most of the games nowadays (the biggest being World of Warcraft) use LUA. There is now a huge modding community knowing LUA and to my
Yes, I have an accented letter in my name. I've tried with a pure ASCII username, and I've been able to play the beta. (I've even managed to win, although I had no strategy whatsoever.)
Sorry for the late reply but I wasn't having internet access over the week-end. I've created the folder hierarchy manually (BTW, you can't create C:\Users when you already have C:\Utilisateurs as Vista recognizes it's the same). That allowed me to start the game. But as for Kazcroot, the game freezes at the battle screen : it shows the map, you see teh animated water, then the water animation stops and nothing happens. You have then to get the task manager to kill the game.</p
When launching a new game, Demigod tries to create a directory such as C:\Users\ \Documents\My Games\Gas Powered Games\Forge\replays\ I suppose that the problem is that I have a french Vista and that in that case, it should be in C:\Utilisateurs\. Or maybe it's a problem of rights. Anyway, that totally blocks the game.