Aulex

Aulex

Joined Member # 6377200
1 Posts 6 Replies 105 Reputation

As a former avid sup com player I do understand the frustration behind opinions coming from other sup com players. This is an issue within the community itself where everyone is narrow minded and set on their ways. On the contrary though, I had an old discussion with another player where we were discussing the issues with PA and the concept of having a round battlefield. He stated, by having a part of the player's view cut off you are cutting off information, information is what is needed

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IMO the lack of not being able to fully zoom out and see the entire map and not having strategic icons will be an artificial cap for making good decisions. If you want people to make good decisions you want to give them as much info as possible, by allowing players to see the entire map they're given all of that, but without icons it will be extremely difficult to distinguish any units. Artificial skill caps or restrictions usually aren't a nice thing to do to players.

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Is the game simulation similar to how sup com is (basically can shots be blocked, dodged, groundfire, etc.) Will meta units use their advantages of individual units as in if I had a long range unit will it stay near the back of the group or if I have a tanky unit will it stay near the front, etc.

6 Replies 28,530 Views