TAG_Utter

TAG_Utter

Joined Member # 6381658
52 Posts 401 Replies 2,904 Reputation

Post here about Nvidia. GeForce HotFix driver 361.60 http://nvidia.custhelp.com/app/answers/detail/a_id/3832 Which NVIDIA GPUs will support DX12? </h

12 Replies 36,383 Views

I like them all ...that lights put me crasy daam 28 day never come !!! Have to say that i will pause the game every min ,just to watch all that lights effects wasnt expect this, all that laser light beams are a pleasure to watch... The Nr 6 shows what AOTS is .....awsome.

8 Replies 505 Views

I have to say agreed with all he say . With a bit more play he will get most things but the important its the 1 impact a new player will have and he is a good exemple. Engineers - Showld have a coulor presence on field like medics. Orders i like it how they are, a bit more work will be perfect ( rally points must change ) WASD should scroll ,make this happend the directional keys to scrool the map

5 Replies 805 Views

Im just putting this just to show, this was kind full Zoom option some months ago i was talk. AOTS is bether rts by far but i think that Full Zoom option is good and works well . [video]https://www.youtube.com/watch?time_continue=230&v=aVh_E657bFA[/video]

14 Replies 51,784 Views

This another RTS im think grab but almost no inf about the game until now, we start have a bit more inf. I wish AOTS make same options to the zoom like they did. AOTS its bether RTS by far then Deserts of Kharak, but there is some good ideas. [video]https://www.youtube.com/watch?v=aVh_E657bFA[/video]

1 Replies 39,499 Views

[quote who="eviator" reply="2" id="3614240"] ASADDF, I love it man! Absolutely love it! TAG_* perhaps the reason they don't use it is because it's not very functional. ASADDF's idea is a large step to making it functional, then perhaps people will use it. [/quote] Well its well done , but i dont use the Etree and im not see me use it in future but thats me. Im happy if with this, dev can make it more functional so you all have be

9 Replies 1,806 Views

Here i cant keep up your thoughts i dont use empire tree, i have take it out and i really think this must be very well think since is there but no one use it ,think how many times since you play Ashes you have use the ETree on game. After watch videos from youtube ashes gameplay, i never saw no one use the Empire tree, even Brad never use it , at least i never saw.</

9 Replies 1,806 Views

[quote who="Ticktoc" reply="9" id="3613953"] Check this one out I found on Steam. A gorgous shot the Devs could use for PR purposes. Shows what the night maps can look like/bring to the game visually. http://steamcommunity.com/sharedfiles/filedetails/?id=598139310 Dunno how to bring the picture up directly but that link should work to see it. Click on the picture inside to e

14 Replies 61,811 Views

Thats 1 way but dont work very well, i prefer my way have a key and zoom with mouse :) This the fun play with files ,but on multiplayer dont work. Anyway post game pictures we want to see it, we cant alowed steam have bether screenshoots then what we have .

14 Replies 61,811 Views

I ask 10 guys to test this since 6 told me that now all fantastic and fine, maybe this can be a solution to some more but have some that told me still keep same problems. In DX 12 me and you always find bug problems , lights pump everywhere quality image like a rave house party things like you all know. Probably in next beta this is already fix but until there you can try , actualy preety basic and is work for me ,all is now bether then DX 11,i never thoug

0 Replies 8,576 Views

I ask 10 guys to test this since 6 told me that now all fantastic and fine, maybe this can be a solution to some more but have some that told me still keep same problems. In DX 12 me and you always find bug problems , lights pump everywhere quality image like a rave house party things like you all know. Probably in next beta this is already fix but until there you can try , actualy preety basic and is works for me ,all is now bether then DX 11,i never thou

0 Replies 8,578 Views

When AOTS team will show us what you all do . I mean show everybody from there , and what each one off you do by a special video i think that will be good . I think all will like that or stream something on twitch with AOTS team and founders on a game or just to talk.

23 Replies 625 Views

I was watching the video now, arrive from work. First I must say I was waiting a long time to see a Substrat,have liked from the first moment I saw the fabulous design in Vault. But in the game some times its diferent, but this time is bether then i thought. 1- engineers :) just perfect, great size ,they are big but because of the fantastic design works 5 stars not move. 2-Units T1 very good hope to see a little more variety

23 Replies 625 Views

1 good job doing that. I dont know iff you refer to Empire tree, if its the case personaly i have never use it , and im not the only. Brads gameplay videos i never saw him use the empire tree, i belive can work in other games but on this bether take it out like i did. The only option i think Empire Tree can work its to assign groups. I play without Empire Tree and not only i think more in the game, like also give more view room to the game.

11 Replies 8,312 Views

Yes Tic i think the rest unit techs T2 and T3 have a good balance size, but indeed T1 will be like already is a bit hard see the good design they have . Also the slow motion speed on units and NOT ON BUILDS totaly kills all the fun on the game. Special T1 units at least showld have diferent and fast speed, iff we mostly play with units diferent and fast speed on t1 will bring new tatic options to confuse the enemy. &nb

23 Replies 625 Views

I don't agreed with you at all . With your thought engineers then must be tall then Drags makes no sence. Just because a buid is large that dont means engineer also needs have equal size ! You must think on field with 1k units where you have some engs inside, you must and showld easy know where they are by a bright light, but also its no need be the biggest unit just because you have e

4 Replies 17,465 Views

Its very simple pass medic to engenier, wy because they have a light . Im sure you all have think the light medic where you could put it on engineer but lets push it again. 1 the size of enginieer its big ..i mean really big ,imagine the medic has a engenieer have the correct size and distinction to long-range ,im sure ashes is think on this but keeping engineer obvius like we all want :) So what is the real step to engineer in future i like s

4 Replies 17,465 Views

[quote who="molokoww" reply="8" id="3613042"] I took my images down. No point. you nvidia people will learn it when you get to dx12 games, and VR [e digicons]:)[/e] [/quote] Daam!!! Then i will stop play games until not have a AMD card because no point play games without it right!!! Oh you showld start Spam all over the world on gamers like me that still play on Win7 and on Win 8.1 ,b

27 Replies 21,979 Views

Yes in time all will be fix honastly for me no matter, between Nvidea and AMD the important its give to players the best possible gameplay experience. AOTS for now have some problems but with some time all will be ok, same for both Nvidea/Amd in time both will give the right drivers to all, we cant forget wy we play games. its not only because quality for that i see a 4K movie, its to enjoy and play a game we like and have fun, wy we still talk about how g

10 Replies 43,015 Views

Your spam about AMD only card to play this game on DX 12, you might not notice but can cause problems to AOTS game sells you must stop it and understand this very early to make any exact comment.

10 Replies 43,015 Views

[quote who="Frogboy" reply="11" id="3612724"] When we get to the Beta (later this month) that's when we'll want to see if we've fixed it. The 0.71 code base is from November so there's a lot of fixes that have gotten in. We think we've fixed it but we have also thought we've fixed it before. [/quote] What i do have notice its the paths they choose when linked. For exemple when i want send 1 group no

14 Replies 22,089 Views