Hi, Hopefully this will be read my a stardock employee, and this wont happen to another person again. I bought GalCiv online for 44$ or so. The software, which I downloaded, if what I bought for 44$. The jewel case was an extra 5$ I believe. Fine I said (first comment to people reading this: don't buy the jewel case...it's outdated when it arrives anyways). The 5$ jewel case is what gets shipped, NOT the 44$ software (I already had that!). So please, when you do se
Bluefox2
Hmmmmmmmmmm...............Maybe it would be nice if the % of the population that fought was directly proportional to the approval rating (or the planet's moral %). The unhappy bunch might not fight on behalf of a government they don't support. Thoughts? Bluefox ~SDC~
Title says it all...how does it work? Do you add all values for the attackers and defenders? Who gets killed first in the fleet (is it random, or is there an order). Bluefox ~SDC~
Maybe those have already been mentionned, but although I like GalCiv very much (the micro-management vs strategic balance is perfect as far as I am concerned, and the sector concept is very interesting), I have some problems with a few of the gameplay issues: 1) When negociating a peace treaty, it would be nice if the UP would enforce it for a fix period of time (ie: 2 or 3 years or so). The current system has work both for and against me, and either way I found it a little ridiculous.
You meant "Market Garden" fans no? ~SDC~