Lord Grotius

Lord Grotius

Joined Member # 639644
2 Posts 10 Replies 192 Reputation

Hmm, so to recap, we should: 1. First uninstall using Impulse; 2. then delete any Elemental folder in the My Documents folder; 3. Delete any Elemental folder in Program Files (or wherever we installed it); 4. Delete c:\programdata\Stardock\elemental; 5. Pound our hard disks with sledgehammers. Did I miss anything?

25 Replies 18,626 Views

So in preparation for release, should I uninstall the beta, or leave it be? Also, when I open Impulse, I don't see any option to pre-load right now. I take it pre-load isn't available yet? Thanks in advance.

25 Replies 18,626 Views

I've been in beta since early beta 3, I think, and I'm happy to report that I'm enjoying beta 4 quite a bit more. At first I didn't see a big improvement in Beta 4, but as I've gotten to know the game better, I've come to appreciate how much progress has been made. Most importantly, I'm really having fun with the game now. I now explore more, and I take more time to marvel at the breadth and scope of the gameworld. Also, at first I was underwhelmed with the graphics, b

1 Replies 3,711 Views

Hmm, I ran it in the regular mode on a two-year-old laptop (running Vista 32) for a few weeks, and I had no trouble with it. It wasn't a gaming laptop, and I don't know its exact specs; it might be somewhat more powerful than your machine. But not light-years more powerful. I may have turned down a couple of graphics options, I don't recall. Now I'm running on a brand-new rig, and performance seems about the same, which might be a good sign for you. I'll be inter

18 Replies 17,124 Views

I have a few thoughts of my own, but for the life of me I can't figure out how to make my own thread, or where. I see only stickied dev posts when I browse the forums. Anyway, my list of things: 1. Is there a keyboard way to move? The four arrow keys don't cut it, as there are six directions, aren't there? Numpad keyboard would be ideal, but it doesn't do anything. I find moving my sovereign downright tedious. 2. Does city layout matter now? I thi

43 Replies 123,083 Views

I'm happy about most of the changes, but I hope the changes to city-building result in more decisions, not fewer. I want lots of interesting decisions and tradeoffs! Decisions can take lots of forms: which building to build, which resource to exploit, how many cities to establish, whether to specialize, whether to favor a particular type of industry, and "zoning" -- where to place particular tiles. I especially hope the location of city tiles is important in the nex

219 Replies 338,770 Views

Unless I'm missing something, currently we can't use the NUMPAD keys to move. The arrow keys on my keyboard work, but not the NUMPAD. The arrow keys are OK, but on a square grid, units can move in 8 possible directions, not just 4, so the arrows are incomplete. Could we have the NUMPAD implemented as well? Perhaps it is and I'm missing something?

2 Replies 17,400 Views

I like city-building, but I hope the devs can add more decisions to it. As I mentioned in your other thread, I'd like to see "zoning" -- that is, I'd like to see the location of buildings matter. As is, you can place most things pretty much anywhere. In addition, I'd like a clearer sense that there are tradeoffs. Maybe there are already, but they're not clear to me. E.g., by building an archery thingie, I forego the opportunity to build something else, o

6 Replies 10,471 Views

I agree on most counts, with some qualifications. I've played only one game so far, and in this game I'm not really hemmed in -- I can wander about. I just can't find anyone to play with -- after hundreds of turns, I still haven't seen an enemy AI. Just roaming, tough level-1 mobs. I've managed to fight and defeat just one so far, plus the wolf quest. Consequently, I haven't leveled up at all! On city-blobs: I mostly agree with you. I saw a screens

20 Replies 95,209 Views

Ah, thanks. That explains most of it. But there is a letter -- looks like an "S" -- toward the end of the string of characters. I thought maybe that designated the unit's sector number, but I don't think so. Maybe I'm misreading a "5"? I'll look again...

5 Replies 4,266 Views

I've been playing GalCiv2 off and on for years, and I just got back into it this week, playing TA. I'm loving it, but I have some questions. 1. Is there a way to tell what ships are orbiting an enemy planet? I'm besieging the evil Drengin home world, but I can't see what I'm up against (mostly because they die too fast, mwuah). I have the maximum intel, so I can look at the homeworld's screen, but I can't see what's orbiting there. (Come to think of it, can I s

5 Replies 4,266 Views

I'm playing the Dread Lords campaign, but I play by firing up TA. (Is this a mistake?) I have Vista 64, 4G RAM, plenty of HD space. The crashes come immediately after I win any scenario. I see the "follow-up" scenario screen for an instant, and then the game crashes to desktop. Any advice on what to do? Here's my error file: Debug Message: Version v2.03 Twilight of the Arnor last updated on: Thu Jul 23 11:47:38 2009 Debug Message: C

2 Replies 2,777 Views

Pardon me for resurrecting a very old thread, but I just played my first metaverse game, and I won and got "credit" for an Ascension victory. So I guess they fixed it.

5 Replies 6,174 Views