[quote who="Kavik_Kang" reply="44" id="3717752"]If Bionic was being honest in his demands for answers he would have read about that. [/quote] HER demands, thankyouverymuchindeed.
BionicDance
...for which we'll need to acquire life-form data in order to buy the new tech from the Melno--wait. Umm...
Okay, so I built a new ship with those moss-covered parts and it didn't try to throw itself into the fog of war, there. So...I d'know what's causing it.
It's this bad boy, here: See those mossy/lichen-y bits? Looks like something that might've been caused by the Pinthi Contagion ship, right? Like it got all diseased or something (hence my calling it "The Infected")...? And it's got rocks sticking out of it, like it's been eating them. I swear this thing uses asteroids and/or
[quote]Are there any plans to make the AI more intelligent, and less suicidal (like with the green fog)?[/quote] Oh, you wanna talk suicidal...one of my custom ships spends all of its time in the green fog, smashing itself into asteroids...and all the while killing off its crew while it does it. I've asked about this multiple times with no response from Stardock; my hypothesis is that there is an alien race that eats the fog or asteroids for power or crew or some
[quote]Bionic... you are just a delight to read.[/quote] *blush* Aww, shucks. :)
[quote]Those of you who have pre-ordered the game can sign up to test out Chapter 1 of the main game.[/quote] Done. [quote]The Star Control galaxy sits on top of an AI simulation. That is, every second the rest of the galaxy is doing its thing.[/quote] That's something I've been wondering about since I first heard about it. How extensive is "doing its thing"?
[quote who="GMOrz" reply="485" id="3717625"] Disclaimer: I'm not an official Stardock representative. I'm sure someone will chime in if I get anything wrong [e digicons]:)[/e] [/quote] Either way, thank you. :)
[quote who="bleybourne" reply="37" id="3717629"] Are you me? Because it sounds like you're me.[/quote] I AM THE LIZARD QUEEEEN!!! [quote]Edit: And seriously, stop feeding Kavic. He wont shut up. You'll regret it. And the rest of us will have to wade through yet more of his endless diatribes.[/quote] If it weren't for that last sentence, I'd keep tweaking him just to see how he's triggered next. But okay...for the rest of you. Cuz I'm all nice a
Okay, *whew*, that was one heckuva read; 20 pages of what I can't quite call a flamewar, but still kind of needed a cease-fire. I still have a few questions, because there seemed to be a lot of confusion, contradictions, and ways concepts were expressed that could be interpreted multiple ways. I'm hoping someone will be able to bullet-point this for me, cuz reading it as paragraphs is...counter-productive. First,
First of all, I don't think he get to decide what I would or wouldn't call someone; you don't live in my brain and we've known each other, what, ten hours? Max? Also, how do you know you have three generations more knowledge than I? How old do you think I am? And I never said that the concept is irrational...I said you are irrational. I wasn't addressing your points... I was addressing your behavior.
No. Actually, I'd probably quite enjoy that discussion...if the member of "those of us" was rather more rational and significantly less bitter than my current sample, here.
Actually, I'm not that interested. I'm on page 13, now, of the Q&A Regarding Paul and Fred thread and, frankly, I'm kind of regretting talking to you at all.
[quote who="Jafo" reply="482" id="3717605"] However, BionicDance , your having come late to the discussion you may have missed the 'bit' where Kavik Kang was IMPLORED [warned] to cease the monologue/fixation with comparisons/accusations regarding 'SFB' under the argument of 'relevance'. That side-track from this discussion has been permanently derailed....[e digicons];)[/e] [/quote] Yeah, I think I just</em
[quote]Like I said, all of your questions are examples of the elements of making an actual multiplayer game that you are missing because they are beyond the knowledge of the computer game industry.[/quote] Then, please, with your apparently god-like powers, do explain to a lowly worm such as myself how your "actual multiplayer game" would look from the perspective of one of its players. [quote]This is the result of the computer game industry's long history of not allowing prof
[quote who="Kavik_Kang" reply="110" id="3707858"] There is really nothing about Star Control that is not just an arcade version of the fully linked SFU.[/quote] I'm reading this thread from scratch--I got here late--and I have to say...it sounds to me, Kavik, that any spaceship game can be square-peg-in-round-holed to become an unquestionable rip-off of your precious Star Fleet Battles. But, I gotta say, it just ain't so. [quote]The ga
[quote]UQM had about 3,800 astral bodies in total, including moons and gas giants.[/quote] Okay, my count of roughly 600 (I may've miscounted; it was a long list) was of stars rather than astral bodies...I'd gotten the impression that SCO had 3,000+ star systems , but maybe I'm wrong. I hope I'm not. Cuz that would be amazing.
[quote]You are missing a lot of elements of this because those elements have never appeared in a computer game before.[/quote] See, I don't think I am; I read your description...perhaps you haven't done such a great job, if my responses are "missing a lot". [quote]I'm pretty sure people would want to play actual multiplayer games much more than single player games where other people are playing them at the same time.[/quote] See, you keep saying "actual m
I'd like to second that; I've got more than a few questions, asked 'em already in this forum...dying to know the answers.
[quiote]I mentioned this once a long time ago, the ship cost should be on the thumbnail on the fleet selection screen.[/quote] I swear that's there; if I was at home and not in a motel on my Chromebook, I'd check...but it's not on the thumbnail; if I remember right, it's on the ship description. When you mouse over it to see the weapons and stats, the price is in there, too.
[quote]Like I said... "I don't think they think it is possible."[/quote] Oh, I don't mean that I think it's technologically impossible; I think such a game could be made easily. ...I just think you'll have a bitch of a time selling it the players. I'm not sure they'll want it. [quote]This has always been the thing I don't like about most multiplayer games, in my own terminology "they have no strategic layer". They are simply "grinds" t
Golly, I hope not. Sick to death of remakes, reboots, reimaginings, and sequels that come decades too late; excepting the exceptions-that-prove-the-rule of :Deadpool" and "ready Player One", I can't remember the last time Hollywood made something new and good. Heck, apparently there i a live-action version of "Dumbo" coming out, and I'm like, "Are you @#$%ing kidding me...?" If video games are going to start being the same...ugh. I'm
(This could not have come across my Facebook feed at a better time.)
[quote who="Kavik_Kang" reply="15" id="3717462"] "PvP mode" is a good example of what I am talking about. Those are essentially single player games with an arena you can go to fight other people, it's still not actually the true definition of a "multi player game". It's a single player game with a multiplayer arena. [/quote] Reading your descriptions, I'm not sure PvP--as you've defined it--is even possible.
[quote who="Taslios" reply="14" id="3717461"] Quoting BionicDance, reply 13 ...you have honor? [e digicons]:D[/e] Everyone does... the important question is which type? [/quote] Harrington. ;)