This is a known bug. The Social and Military production bonus picks don't work. Pick something else for your abilities, but don't worry about production bonuses that you get from social projects/starbases....they work fine.
Dr No Chance
I was registered on the metaverse. I wasn't registered under the same name I had set for my "Player Name" in the actual game itself, but I've registered that name as well on the metaverse now and still no go. I don't have a clue what the problem is.
Newbie question, but I've played 2 full games now and have never been given the option to submit my game to the metaverse. My internet connection was active at the time of both victories. Second question: What prevents you from submitting a score, reloading and finsihing the game a slightly different way, submitting a score again, etc.?
Just tried the Tech bonus, it works. Anybody else notice the Military/Social picks not kicking in?? :(
If I set them all equal, I still see no noticeable bonus for having a 50% Military production bonus ability. As I've said, I've experimented with the Social production bonus ability pick, and the same thing happens. No bonus that I can see. The Economics pick works for sure, haven't tried Research yet. But Social and Military don't seem to be working.
I've recently started a couple of games where I've spent ability points on Military or Social production. I haven't seen any noticeable effect. For example, if I've got 50% Military Prod. and no Social bonus, I'd expect to see my Military Prod be higher than my Social on my starting planet if I slide them both to 100% and compare. No bonus production seen either. Comments?
If you've got mostly high quality planets with relatively small populations, you can get away with murder with tax rates. If your planets are overpopulated (which happens quicker with poor PQ), tax rates need to be lower. Or at least that's what it seems to me.