I agree that it could place the Computer AI in a weak position for the rest of the game but i would like to supply a different solution, although i don't know if its possible: Configure the AI to see the problem with this kind of trade. Add a script so that the computer is AWARE that you have traded the technology to another and that they may get a better deal from them (read somewhere that even if its your turn, the computer still calculates options) The way i see it, its realistic
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How to suggest changes and get the developers to think about it
in Galactic Civilizations I
Stardock Forums
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Anyone wawnt to share their experienxe with allocationg points versus tactics? I am rather new and a few pointers would be nice. To get it started. I want to reasearch the hell out of everyone so is it smar to allocate everything into research specifik abillities or will I be to dangerously low in too many other abillitites?
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