Ellestar

Ellestar

Joined Member # 641220
0 Posts 121 Replies 349 Reputation

Empire wide bonuses (starting + government + techs + trade goods + wonders + resource mining) Domestic Policy -> Stats ~SDC~

2 Replies 336 Views

10 sectors away from nearest enemy sectors ;)(so no military at the start), 1 minor civ traded with me for money - so good starting economy, paid for wars between comps (it's game with 1.03.057) I thought that's only way to survive. Maybe i was right, but i'll try closer respawn at this time. Most important thing is to stay far away from most powerful civs... Good strategy gamer must go to fight only then he already won or something like that (San Tzu's Art of War) <BR

46 Replies 1,827 Views

I have a good article about game balance (author - Zileas, gosu StarCraft player, designer of StrifeShadow RTS, site - shambler.net). It may help. At least it's best i ever see. It seems that Blizzard used some of that advices. LONG POST Lecture 8: Play Balance Game balance, in the broadest sense, is derived from two major axioms of game design. The first is that players should have options and choices -- a game without choices is usually not really a game... choices a

238 Replies 9,940 Views

More important IMHO to think that players will do after one or antoher change than to think that is going on now. Also, i have a good article (author - Zileas, shambler.net) about game balance. It may help. Hm better to post it in suggestions tread. ~SDC~

24 Replies 768 Views

post ¹4 (better read everything) http://www.galciv.com/browser/msgboard.asp?BoardID=GF&id=53207&cmd=showall#53931 Also try this http://apolyton.net/forums/showthread.php?s=&threadid=83833&pagenumber=1 http://apolyton.net/forums/showthread.php?s=&threadid=82594 but i think better to build 1) Soil Enrichment Habitat Improvement Entertainment Network Banking (only on planets with better than average production) 2) Fusion Plan

8 Replies 2,626 Views

As Far As I Know At least i saw it many times on many forums - it's don't support TCP/IP or something like that. But i may be wrong - i'm from Russia so i don't have AOL :) 99% that it's not sending scores because of AOL. ~SDC~

39 Replies 1,435 Views

It's here ¹35 http://www.galciv.com/browser/msgboard.asp?BoardID=GF&id=52458&cmd=showall It's fun to play 2 times with almost 1 tactics, but on 3rd... I'll try to change it somewhat to get better results... But overall i don't know how i can win if i will be near comps (perhaps i'll win vs 1 comp near me if it will have bad respawn, and others will be far enough). ~SDC~

46 Replies 1,827 Views

I also saw this with Ecomony resource. Comp found Military resource 1 sector below and constructor moved to Economy resouce square (i think it waited for another constructors below him, it seems this feature was implemented with 5bc/turn starbase upkeep), and on next turn changed direction and moved to Military resource. Maybe it will be better to change AI scripts so comp grabs resource with at least 1 constructor no matter what. ~SDC~

5 Replies 248 Views

Well am a Munchkin and so i am a fanatic of the rules, so i become mad then someone playing not under the rules. If you think that it's fair, than perhaps it's fair to me too. But current situation tells me that i never can win in *fair fight* vs Incredible AI. This is mostly a gameplay issue - game doesn't allow to win in a *fair* way. That's why i wanted to see a reply about it. But i don't want to play on Intelligent difficulty - well i feel that i can play better than comp. So, mayb

46 Replies 1,827 Views

Thankfully i played only Civ I and Civ III PQ39*4=156bc you got 163 this is possible, i got same numbers PQ23*9.78=225bc is impossible (9,78 is impossible) under game rules ~SDC~

46 Replies 1,827 Views

I'm respecting Frogboy, but how you don't understand? It's not +40% ot economy or money or etc. It simply means that you need 2,5 more maxed out PLANETS than comp on Incredible to reach same tax level. This is best computer bonus to economy i ever seen in TBS. I don't understand why to give to comp that high bonuses on Incredible - it's just ridiculous. In any other game you can, with proper management, get better enconomy. Here it's just impossible as long as you have

46 Replies 1,827 Views

I was really interested how comp gets more taxes from 5 sectors than i from 52 planets. Well, with this level of cheating... Say, in SMAC comp gets like *2 bonuses. Here it gets easily *2,5 more than you ever can get from a planet with ANY bonuses. ~SDC~

46 Replies 1,827 Views

This is of couse on Incredible. First, espionage shows that comp has +205% Econ bonus But this is really not important. Then taxes from planet reach 2*PQ of planet, they are start to take penalties. And it's almost impossible to get from a planet more than 4*PQ taxes. There, comp somehow gets 9.78*PQ. This is impossible no matter that bonus he has. So, it's not only gains huge bonuses, GAME RULES DONT AFFECT COMPUTER PLAYERS! ~SDC~

46 Replies 1,827 Views

6 party palaces + 1 planet of any quality in one sector and 9 enemy sectors are yours Better to have 2-3 Influence Resources also Treshold was like 5000 IMHO, at least if you want to capture FAST. Don't sure about 1.03, it seems more than in 1.02, in 1.02 it was 4 Party Palaces. ~SDC~

20 Replies 3,375 Views