//Several people here have called GC the best 4x TBS since AC, and they consider that high praise.// I was one of them. If you like builder style - a lot of formers, cities, great techs then SMAC is better IMHO. If you like singleplayer competition, good AI that plays more like *real* galaxy civilization than like AI written by human for a strategy game (Civ3), then GalCiv is better IMHO. But even better to have both of them and play one of them depending on that
Ellestar
Do I have to DL the Stardock program to receive faster updates? Yes. I've heard of the 1.03 update, didn't know where it was located. StarDock Central only for now ~SDC~
Of course. It's more powerful than any standart faction, isn't it? ~SDC~
Don't be so sure :) ~SDC~
Well it will be more honest to say 'good tactical AI that can use harassment with some efficiency' because AI is better than in most other games. ~SDC~
IMHO this is because developers can't write a good tactical AI. So they don't want to give players ablility to harass opponents for now because AI can't do it. ~SDC~
Twice pop - formulaes are non-linear, so 20 vs 40 pop and 20000 vs 40000 gives different results. It seems that planet with morale 1 has 2/3 of the producton/research of the same planet with morale 100. (It's easy to test - just start new game, set spending to 100%, set military production to 100%. Compare production with taxes set at 0% (morale 100) and taxes set to 100% (morale 1, if it's not equal to 1, then just hit 'end turn' (with taxes <100%), and wait then population grows somew
To the left - list of techs available for research. Below this list you can see number of turns need to complete selected project. To the right you can see that gives you selected tech. Social projects - buildings, wonders and trade goods. New Modules - starbase modules. Military projects - ships. Abilities - bonuses you gain instantly then you completed researching this tech. Future research options - my english isn't that good :( Well, say, in both 'Phasers' and 'Photons' technologies you can
Say a word about library mods at least please. ~SDC~
First good TBS since SMAC. ~SDC~
Because if you build Fusion first you it will be somethat faster than if you build manufacturing center first. Also, you can switch to another project - so more flexibility. Fusion then habitat is better than manufacturing IMHO and costs same production. ~SDC~
To HawaiiFive-O Because you gain higher scores on gigantic galaxies, it is clear that you gaining points both for absolutes and for relative numbers. About using advantages... I'm pretty sure that i can use most of advantages better than comp because i just experienced in using advantages. I don't know if i more experienced than game developers, but they clearly can't make AI that will be better in using random (for AI) advantages that i can make in game. Just because i will be
I mean that it may or may not be cheating because AI using/not using etc. But this doesn't matter at all. Because it can be cheating in gaining metaverse score. If i have say +50 Planet quality bonus tech etc. and comp has it, it doesn't really matter because i can gain huge metaverse score because of population, production, research. And i can win this game faster than someone w/o this mod. So it's clearly cheating then you are talking about metaverse. ~SDC~
I mean say player on 1sp place has 10000 score. Player using mods this time has 1600 score. So he can send to metaverse a game worth 100 or 400 points, but he can't send a game worth 1000 points. I am a clear 'Munchkin'(or you can say 'PowerGamer', well it's RPG term but it's not really important), so as a real munckin i: 1) Never break rules - because most fun for me is to gain as much advantage as possible staying in rules. You always can gain infinite advantages breaking the
Well i think you don't understand one thing. You are talking about submitting metaverse score. Computer can't send a metaverse score, so it's don't matter that he has same advantages as a player. So you can add all things like +to PQ, morale (population), ship speed (time need to win) etc. By the way it think AI priority is based on settings in data files. Most imbalanced are wonders and trade goods because you can just rush research to them and then buy it. It can easily increase your metaverse
I want to mod the AI, but it's can't be in *.txt files. ~SDC~
Soil Enhancement, Habitability Improvement, Fusion Power Plant, Manufacturing Center, Banking Center, Entertainment Network ~SDC~
Just a thought - if game crushes anyway, then you don't have autosave. But i saved at the beginning, at the middle and at the end of my every turn because of continuous CTD. ~SDC~
I already reinstalled the game from scratch. from debug.err Debug Message: Error. String Not Found. Book:SubmitScreen String: LastNameTitle Debug Message: Scanning Models. ASSERT ERROR in file G:\PROJECTS\pear\source\Model2d.cpp at line 2400. Debug Message: Animation Small has 17 frames of animation, which does not divide evenly into 32 facings. Debug Message: Scanning bitmaps. Debug Message: Initializing Galaxy. Debug Message: Error. String Not F
I already downloaded a new patch - all 86M, uot just patched a game. SmartException telling me that galciv.exe suffered a crush and then i don't see any report. I clicked 'Submit exception report' and other buttons, but nohting happened. Another bug??? But thanks anyway. I'll try to submit a score from work, but it seems that save file was corrupted during the game, not the game itself. Most unfair thing is that because of this bugs and reloading time i spended much mo
'I tried to update GalCiv to 1.02.049, but game crushes anyway.' I mean it crushes then i pressing 'done' button in score screen.
Please add 'edit post' to forums. 'it showed selected ship normally and then crushed 80% of the time' after end of turn i see selected ship, and then i click, the game crushes I tried to update GalCiv to 1.02.049, but game crushes anyway. I won a game on Tiny/Fool just to check - it allows me to send a score to metaverse. And Eye of the Universe was not bugged in my first game. ~SDC~
Well, i played a game with a number of bugs, most of them are crushes to desktop. First, then i'm clicked on 1 specific star game crushed. Because i played in RTS, my FastClick skills are good and i clicked on it faster than searched for a planet to colonize (star was yellow), than i rememered that game crushes after this click. Second, after building Eye of the Universe my starbases started to generate 'fog of war' in their sight range. So they and near ships was under fog of
I saw it in guides to Civ3 so it's not a new strat. But because you can gain unlimited advantage with it, it's unfair to use it IMHO. ~SDC~
It seems that it tries to download almost all files from that point, one by one. Well, i'll try to download it once more. ~SDC~