Michael Brown

Michael Brown

Joined Member # 641287
0 Posts 0 Replies 57 Reputation

While I enjoy using Terror Stars, I was rather disappointed to find that the alien AI doesn't always insist that you move the thing once peace is established. I got in a habit of wiping out a couple of stars, declaring peace, and then moving my Terror Star to the next star cluster, declaring war, etc. This pattern works fairly well, but I was thinking that it would be more challenging if Terror Stars had to move to the closest quad controlled by the player once peace is reestablished.

2 Replies 340 Views

I simply jack up the defense as far as I can take it on a Terror Star. It is also not a bad idea to invest in a couple of offensive mods, especially repair. The ships in your escort fleet (dreads do well) will benefit greatly. My only issue with Terror Star use comes from the fact that other civs will not yield to it in a manner befitting something that can blow away a star system! I should be able to negotiate a peace that includes a star system or two, but I never seem to get what

10 Replies 844 Views

I would like to see an in-game technology tree, or some other form of technology help such as what was suggested in post #425. Building technologies can be a daunting task, especially when it is unclear how you can quickly come up with the innovation you need to fend off an enemy (or bring him to his knees). I found this out in my first game the hard way. ;) ~SDC~

689 Replies 30,723 Views

SDC seems to work well enough. The sheer number of updates already has impressed me. In fact, this is the first PC game I've purchased in over a year. I was honestly fed up with the whole scene. I've played this game through once and now I'm completely hooked! Update once a week or once a month...the game is pretty darn good as it stands right now. Thank you! :CONGRAT: ~SDC~

94 Replies 5,137 Views