Sysiphus

Sysiphus

Joined Member # 641362
0 Posts 2 Replies 67 Reputation

[quote]Right, I have had the game for about a week now and I just noticed that 1.03 was released a few days ago. I'm currently playing on 1.02, but with all the complaints I'm hearing on 1.03 I'm not sure I want to actually install 1.03.So, should I keep my 1.02 and wait for the next patch instead or are there some critical stuff in 1.03 that makes it worth all the hassel?(Note: I have not yet played any multiplayer, and it is not that important for me yet. Also, I love them Aliens so all the pr

6 Replies 9,166 Views

Wow, reading endless diatribes has exhausted me! I was going to suggest to the OP that we play a few games, but I can't bring myself to. Having played MP online for what seems like ages, I can say that the learning curve is usually painful, and there are always children around. Stick it out and things get better. In the meantime, anyone else want a game?

104 Replies 67,016 Views

OK, finished the game with a close eye on the trade screen. I think I can visualize what is being suggested but then I wonder... does the mini-freighter ever have a return path which touches on different sectors than the outgoing path? If not, does any of this matter since the starbase effect is sector wide? (Sorry Drizzt... I don't mean to hijack your thread, I'm just curious :) )

16 Replies 493 Views

[quote]Freighters travel in a parallelogram pattern. If you are in the north(up), it travels counter-clockwise. If you are in the south, it travels clockwise.[/quote] WOW, I didn't realize this. How then do you find the route the freighters are taking? When I look in the trade window I only see one line for the freighter, is this the route out, or the route in?

16 Replies 493 Views

Had a zoo escape last night with three monsters. Used one of my ships to lure them into AI territory and watched havoc ensue. LOL

23 Replies 3,399 Views

Dang, I wish this forum let you edit... Anyways, you need to optimize your income and expense sliders, which esp. in the early game for me means max expense and highest income from the income slider you can get (have to play with that one). Then with the three allocation sliders, change them to reflect your immediate goals (lots of forum topics on that) which may be max military for those quick colony ships, or maybe punching out some research early, etc etc. Like I said, it's all in

2 Replies 112 Views