I find the same thing very annoying. I usually like keeping my "extra" construction points for the next level of mining, xeno archeology, or economic sector.
lordduzi
A bug I found, the galactic event having planets appear. It used to be class 25 planets, but now class 10 planets. These "new" planets remain on the list of colonizable planets even after colonized. They can also appear two or three times. It is kind of funny to see all the AI colony chips hovering like bees to a blossom around these planets.
I just received one of the random galactic events. My influence increased 10%. Several asteroid mining bases defected to my empire. The on screen notes says "Pirois Mining Base 1 has defected to the Iconian Refuge" That should be "Pirois Mining Base 1 has defected FROM the Iconian Refuge".
Excellent work, these are very well done. I think I have figured out the issue with the Phoenix Consortium. The faction file was name New Race Name_then all the digits. I changed my file to read Phoenix Consortium_then all the digits.
32?, if I got that number right. Please when loading a ship tell us if we are loading transports or colony ships. I play mainly on insane map sizes, so yes, I can be loading transports and colonizing at the same time.
I use a carrier to attack the defended precursor anomalies, I am unable to view any of the battles because even though victory is certain. If I view the battle, I win on battle screen, but lose the carrier on the map. If I do a quick battle, I win. This happens every time. This was reported and they said it was reproducible. I hope to see a fix soon.
My game is doing the same thing I think. Instead of smoothly gliding my ship across the screen, it stutters, or jumps, then finally ends where I sent the ship too. I verified my files, one corrupted was replaced. But I am still having this issue. Should we submit trouble tickets?
I see in the replay that Founder Keys were given out. There are many of us who are unable to attend the twitch live. Is there a maybe a random drawing for some of us dedicated, but at work players to win a Founder's Key?
Bump. There is at least one other post on this subject in the forums. This was mentioned in 3/24/16 dev stream. Please can we change the load ship window to say Load Colonists when loading a colony ship and Load Troops when loading a troop transport?
I requested this months ago, instead of saying Load Ship, how about Load Colony and Load Transport?
Is this supposed be a free mercenary ship, or a random free mercenary ship? I think the 1st game I played, I picked the free ship. But lately I get a free ship.
Well that just burns my lily pad.
I have been looking in the Torian Tech Tree, but can't find where I can research the research project for my research planets. Research for the win:)
I didn't need to restart.
I did a clean install of video drivers and new installation of Gal Civ III. I am still getting game crash and system lockup when clicking on huge ship in the ship designer.
I have the same crash. I submitted a trouble ticket.
Are you sure those aren't Altarian skulls? They look Altarian to me.
The game is working fine after I updated to Windoes 10.
My constructors are diverted mid-flight. This is very annoying.
I personally would like to see the starbases marked on the map. Since they are permament and non-moving.
I am playing on insane map again, so have many colonies. Every colony that I look at has 100 approval rating, but my empire approval is only 78. How does empire approval work?
I am playing 1.03. Nice to know it has been fixed.
I am playing on an insane map, with lots of planets. I attacked the Altarian Resistance, destroyed a couple of ships, blew up a space station. My transports were out of place, because last war ended too quickly by that race surrendering remaining planets to another race. The Altarians also surrendered to another race. GRRR. But I went into the trade window, started at bottom of planet list, and traded for all the planets the Altarians just surrendered for nothing
Happy Birthday.
To gain the bonus for manufacturing, you will need to build an economic starbase, and add manufacturing sectors to it.