Count me on the side of Kane and Bristol as well, me and my friends greatly prefer the traditional TA / Sup Com approach of allowing easier resource management through conversion and reclaimation abilities. We don't really play competitively its mostly a few of us up against a huge number of AI, and we want to build a huge base and amass an army to invade the fortified enemy. It's probably why games like Starcraft and Company of Heroes never really meshed with us, it was a
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