Yes, I believe they should 'fix' the cultural victory screen too. As with the Allied one too.
Lumen Aeternus
You may just want to stick with the social buildings that raise morale. Lowering taxes could be devestating since raising them back up will make morale lower than it previously was.
I wish there was a damned delete post button ;) Minor spoilers of the cultural defeat screen. We have suffered a cultural defeat. As our youth began to wear clothing styles of the Altarian Republic parents and politicians made a great deal of noise. Over the years, the entertainment we watched, the sports we played, the food we ate and things we drank all seemed to come from the Altarian Republic. It was a slow subtle thing. Who is to say what one day our culture
Let me just clarify this alittle further...
Let me just clarify this alittle further...
Note: By overview, I mean the win/defeat screen.
I believe I know the difference between my colonies defecting and them winning through a culture victory. The overview even stated that my people were into Altarian TV and wearing their clothes. That it was hard to tell their civ from my own. It was indeed a true cultural victory. You have insulted me. >:(
At early game, they are usually using the anomalities to bulk up because they're abit quicker at it.
I remember seeing a topic awhile back about how AIs could only win through Military Victory alone. Just wanted to clear it up (if it hadn't been already) that AIs can win trhough other means. I just lost to the Altarians by way of a cultural victory. (:(
Either keep combat transports right next to the evil planet or a Terror star. Stop the sickness before it spreads.
I refuse to have the Funds take all my star systems save one, I always revert back to an auto save should they take more than 1/3 of my systems.
Once, I was allied with both Altarians and Torians. Then they both have war with each other. My senate decided it would be best to stay neutral between them.
It was explained in another topic that some anciant race 'tainted' all that it came in contact with. This taint included looking like humans and Altarians.
"Don't be so proud of this technological terror you have constructed. The power to destroy a planet is insignificant next to the power of the force." That was funny. LOL
Can't..... find..... it..... :sniff!:
Nice AAR. I also enjoyed the tech ending. I just played a game going for the tech ending, brought in some terror stars to take out the Dregin and Altarian planets that had too much population for me to even consider invading. So just forced both of them into a corner, and strolled down the tech tree.
I'm guessing you just didn't pay close enough attention and missed the screen. As for your tax rate problem, it's supposed to do that. ;p
Actually this is one of the easiest unbalanced events to win against. You just have to head the warning and do what the posters above said. The second time it happened to me, I made sure there was a terror star waiting by the side of the planet.... ;)