Madine

Madine

Joined Member # 641919
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Civ 3 gets around this issue by: --If you agree to attack another civ, you automatically declare war on them (ie these types of agreements are binding). --Agreements like this have a specified duration. --If you break the agreement, (either directly or by making peace with the relevent civ) it is viewed as a hostile diplomatic action by the civ you made the agreement with.

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It would be nice to see players be able to bring resolutions to the up, instead of having them be random. Of course, this would mean the AI would have to be able to do so inteligently also. Or, maybe there could be a mix of player-generated proposals as well as random ones. Being able to buy votes as they were being cast in smac really trivialized the voting process imo. Also, I agree that often a vote where 3 choices are a percentage or numeric value and one choice is 0 are s

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