MarkThomas

MarkThomas

Joined Member # 642289
1 Posts 5 Replies 292 Reputation

Mods have been enabled and I've been testing by starting a new game. I made a backup of the .XML file and changed NumRandomNebula to 0. It worked! If anyone knows why the game is ignoring the modded file I'd still like to know. I haven't mentioned this before but I'm legally blind and wasn't able to play the game without removing the background nebula. Thanks again for the help.

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I've reinstalled the game and verified integrity of the files. Then copied StarboxDef.xml file from steam's Data/Game folder and pasted it here: \Documents\My games\GC3Crusade\Mods\NoNebula\Game. In the DefaultStarbox section I made the highlighted changes: 1 1.0 &

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Thanks. This gives me some hope. It seems like my edits of the StarboxDefs.xml file didn't take either because I was editing the wrong file or I put a copy of the edited file in the wrong place. I know Where do I put the .xml file? I tried putting a copy here but it didn't work when I edited it: \Documents\My games\GC3Crusade\Mods. Thanks for the help.

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The background nebula on the main map makes it very difficult for me to see the important features in each hex. After doing some searching it looks like it used to be possible to remove it and just have a star field in the background. Now, however, editing the RandomNebula entry in teh Starbox XML file and/or replacing the nebula textures in gfx/space directory doesn't work anymore. Is there a new way to make this work? Oh, I have the game on Steam and have the Crusade expansion if that makes

20 Replies 54,427 Views