Roberto Ullfig

Roberto Ullfig

Joined Member # 642398
0 Posts 0 Replies 24 Reputation

O.K. Please tell me how you can build 3-4 starbases per sector? I mean, that's an awful lot of constructors - are you building defensive modules (though they are useless against capital ships)? If you spend all those resources on constructors you're going to lag way behind on tech and social spending.

18 Replies 654 Views

Late in the game the displayed Turns left for researching a new tech is much more than what is actually required. On the turn after you start researching it, it will display the correct number of turns. This effect is consistent in all my games during the later stages.

633 Replies 23,799 Views

Yeah, I agree that the game isn't as much fun as say MOO2 but it's O.K. Another thing that's so samey are the planets where again you basically have bigger is better. In MOO2 not only did you have planets you couldn't use until you researched a specific tech but you had a race that could only use those planets - I thought that was way cool.

44 Replies 1,991 Views

I've seen a couple of cases where a ship was invisible but that was with 1.02. In 1.03 I have a case where I cannot select any ship to build at one of my planets - it just doesn't stick.

112 Replies 3,626 Views

A hidden cost has been introduced in 1.03. I adjust the sliders to make a small profit and I alway have less money next month - at this moment it's about 100 less money per month.

633 Replies 23,799 Views