Ohh, thanks!! So basically if I want a race with a highclass homeworld I need to select the apropriate planet art. Maybe these are defined in the schemas folder? There is also a XML file called planetartdefs, but it seems it isn't related to the tile placement/planet class for each art. Anyway, thank you!
clisboa
You mean for the faction/leader descriptions? I just wrote them directly into the factiondefs xml. I think I can't get it to work because of the custom planet, I wanted to create a unique trait for their planet, called warbound, just to see if I could mess with the stats a bit. It worked, partially, but the terrain was the same as earth, so I tried to create a custom system for that planet and I think I messed up somewhere haha.
Hi guys, just bought GalCiv III and I am really liking it. I've made a couple custom races with the ingame tools and thought maybe I'd try adding another one, more specialized [read Overpowered] as a MOD. My attemts were successfull enough at first, I added a few exclusive traits and personality,