inversenergy

inversenergy

Joined Member # 6428793
0 Posts 0 Replies 248 Reputation

[quote who="erischild" reply="7" id="3562303"] There are technologies that give percentage bonuses that multiply what your stadium supplies. There are approval Relics that supply multipliers. There are ideologies that provide bonuses or buildings that affect approval. If you are going for that big an empire, you are going to need all of those. If I get a bunch of those then I find rush buying a single entertainment center on a new colony makes a big difference for that new colony

13 Replies 17,349 Views

[quote who="niebieski" reply="1" id="3561817"] You can always get Patriotic. Even in real life... USA or Russia are large empire and they got problems with ppl and aproval... more land = more trouble. [/quote] So if I get Patriotic trait, will that allow me to balance my 'Large Empire Penalty -55 ' to 0 and build maybe one or two Zero-G Arena and make my Class 6 colony happy with 100% approval? If yes, then great, I will go try that (I

13 Replies 17,349 Views

Well, I disagree with that. I think that regardless of which size map you choose to play, you should be able to play your way. If you want a huge empire on small maps, why not? and if you want a tiny republic on a huge galaxy, why not? Nobody is stopping you, and the game mechanics should not stop you from doing that. Whether it makes sense or not is a very subjective judgment, but if a player wants to do something, he should be allowed to do so. I think one reason this game

13 Replies 17,349 Views

Hi Stardock team, Could you please consider the following difficulties for the future patch, it would be immensely appreciated! Add a button to lock the planet's 'Govern' settings - If 'locked', this planet will not be 'reset' to global settings even if you press 'reset all planets to global settings'. This is particularly useful and a must-have feature if you're playing a game where you have

13 Replies 17,349 Views