BadVoltage

BadVoltage

Joined Member # 6432643
7 Posts 97 Replies 872 Reputation

[quote who="TAG_Utter" reply="1" id="3639320"] What can i say to you, just buy it its awsome game and i tell you wy. Normaly you buy a game and thats it, what you see its what you have. Ashes of the singularity its diferent ,dont think in what you have or see now because in the next 6/8 years this game will be always diferent to bether. Worth the money my friend. [/quote] Um, this game will long be dead in 6-8 years, since AotS 2 and most

13 Replies 97,765 Views

Here is that dialog. For what it is worth, this appears to only show in offline mode. Last Write Time: 6/13/2016 1:59:11 AM Process Name: Ashes_DX11.exe Process Architecture: x64 Exception Code: 0xC0000005 Exception Information: The thread tried to read from or write to a virtual a

7 Replies 35,329 Views

[quote who="Frogboy" reply="3" id="3638954"] Quoting BadVoltage, reply 2 Sorry, I wasn't clear, I meant it had a dialog pop up asking for e-mail address and um... something else, and then a submit button. That dialog. I tried the first mission in DX12, all was fine there. <b

7 Replies 35,329 Views

Sorry, I wasn't clear, I meant it had a dialog pop up asking for e-mail address and um... something else, and then a submit button. That dialog. I tried the first mission in DX12, all was fine there. I went back to DX11, and I did get a freeze of around 5-6 mins before it resumed again.

7 Replies 35,329 Views

This is like the freeze I reported a long time ago via a savegame I submitted. Thing is, it will eventually come back to life, it is almost like a race condition of some type. The other thing is, you never know when it will come back to life, since it will start up again, then freeze again.

15 Replies 11,075 Views

Well, was all excited to try this game from the start again (campaign), and when it just started to go into the action part, where the guys are requesting help, it crashed. The (new?) crash handler has a few issues though, 1) there is no preview of what it is trying to send to Stardock, and 2) there is no privacy policy that I can find on that dialog. The crash dump itself is: [quote]Process Name: Ashes_DX11.exe : ... Process Architecture: x64 Exception Code: 0xC000000

7 Replies 35,329 Views

[quote who="1Denshem" reply="31" id="3636115"] I suggest you wait for the AMD to reveal their cards, if you are not in the hurry. The prices of cards like R9 390 will go down even more and boy, those are some powerful beasts. About the 1070/80, hard to tell at this point. You will definitely get an increased performance, but most of the "benchmarks" you see now were done under the controlled environment. [/quote] This is AMD's mid range polaris card... in crossfire confi

32 Replies 122,136 Views

[quote who="Frogboy" reply="4" id="3635836"] If you want to check out the game's lore, the book, Dawn of the Singularity, just came out on Kindle today: http://amzn.to/1XvLtuo [e digicons]:)[/e] [/quote] Huh, didn't see it mentioned before that the game is based off that book? https://www.ashesofthesingularity.com/game/lore

7 Replies 62,734 Views

[quote who="TAG_Utter" reply="24" id="3635929"] One thing seems to be clear , async its fix, now lets see the AMD part this will be a good year. NVIDIA GeForce GTX 1080 DirectX 12 Benchmarks in Ashes of The Singularity Revealed – Async Compute Performance Analyzed NVIDIA GeForce GTX 1080 DirectX 12 Benchmarks in Ashes of The Singularity Rev

32 Replies 122,136 Views

[quote who="Kazzerigian" reply="15" id="3634988"] Quoting snierke, reply 14 You can see ashes is GTX 1080 benchmarked here . About 10-12% better then R9 Fury X. Withou

32 Replies 122,136 Views

IIRC, game requires 2GB VRAM. However, right now is the worst time to upgrade to a new vid card, since the new generation of video cards are coming in a few weeks. *edit: [quote] What are the system requirements? Absolute Minimum: 64-bit Windows 10 / 8.1 / 7 Quad-core Intel / AMD Processor 6 GB RAM 2 GB GDDR5 NVidia GeForce 660 / AMD R7 360 or Equ

6 Replies 15,580 Views

[quote who="Ticktoc" reply="17" id="3634802"] Quoting Bansheedragon, reply 16 All I ask for is the option to scale the UI to 100-120% at my current resolution so that I can comfortably play the game. I don't think the scaling works how you are thinking. If you scale up the whole UI like yo

21 Replies 32,024 Views

Just what artifacts are you talking about? You mean the dots on the explosions, or is it something else? Does it do that in DX11 as well?

9 Replies 15,603 Views

[quote quoting="post"] Will the New Nvidia GTX 1070 and 1080 work well with this game? How about the Direct X 12 capability? [/quote] There is no use in speculating how good these cards may be, the PR people ALWAYS tell you new stuff is better, so BUY IT! We don't even know if the 1070 with have the same gimped VRAM the 970 does, we do know ROPs are the same so that is a bad sign. I would keep an open mind and see what AMD also offers, they are both going

32 Replies 122,136 Views

[quote who="Frogboy" reply="19" id="3634328"] Re sharing player made maps seamlessly. This won't be easy any time soon because a map is 140MB in size on average. People will have to, for the time being, share maps the same way they do in other games, which is through mod sites. Eventually we'll have Steamworks support for this to allow people to do this. But there won't be a case in the near term where the host is transferring a 140MB file t

28 Replies 95,143 Views

[quote who="ASADDF" reply="2" id="3634252"] Not possible to do that now, waiting for the Dev's to update the Map editor, and i think that will come when the Steam Workshop get enabled in the game. [/quote] Does that mean that the people on GOG won't be able to get a revised map editor?

7 Replies 18,536 Views

Something got corrupted in your system then, since that is definitely not needed for win 10. I even installed AotS on my other machine to confirm this.

3 Replies 16,099 Views

[quote who="eviator" reply="2" id="3634052"] If someone doesn't find the game fun there are two likely issues: 1. They don't really understand the game. Often this comes down to not knowing the power of quanta/research/orbitals or not understanding the value of unit composition. Can you come up with scenarios that highlight the depth of these in a way that convinces them that such aspects are more than just "oh isn't that nice" but actually crucial to gameplay dept

28 Replies 95,143 Views

This was only a test, and, yes, I was using the smallest map and I was running the map editor in a window, with the other screen showing RAM usage, and while it did hit 6GB, it didn't go over that. If it was a RAM problem, you would think it would throw up an error message. Just trying to find out what caused it, and why.

7 Replies 28,122 Views