I got to the point of putting 2 shields on everything then in the last game I played the bounties were 200k+ on all surviving factions.
Grumble314
Seems that the galaxy generator is still set to encourage early conflict (so not a bug so much as the values didn't get adjusted from beta 1). Yes but early conflict has nothing to do with only having one planet at one star in a 4 star 60 planet game.
Yes in Beta1 they would be all spread out but there would be one star with no AI other than pirates. Don't know which is worse.
Well I just created one with 4 stars and 60 planets odd thig is one of the 4 stars only had one plant.
so its now going to take 6 hours to download..... ahh well at least it nis here Dialup? getting 800KB/sec here
Well good present for my birthday bring on the download already happy birthday!
Well at least with Beta1 I was waiting for the serial in e-mail now it's really a guessing game opening SDC every so often.
Well good present for my birthday bring on the download already
Hmm don't remember if I use Alt-Tab or the windows start button on the key board. Doesn't really matter how I get it minimized just wish I didn't have to
Just curious how hard it would be to make an exit to windows option when you hit Esc in game. As it is now I save my game minimize and then use the close option from windows. I don't want to see all the graphs when I'm just stopping for now.
Someone wake me up in June.
Just a quick question please tell me that save games have LOTS of optimization to go 120mb for 1 save game seem rather excesive.
mid to late game money is always much easier to get than minerals and crystal and it doesn't run out, yes refineries help but not that fast.
If you expected the feedback in the stickies why create the Beta Feedback forum and have the stickies in the general forum?
Ok this makes no sense when just moving araound the galaxy they all wait for each other but when attacking the capital ships go when ever they get ready talk about backwards. this might be because when you're right clicking on an enemy colony to phase jump you're issuing an attack order, not a move order. Yes unfortunately this is corect if you use the move icon instead of right clicking they will all mo
Ok this makes no sense when just moving araound the galaxy they all wait for each other but when attacking the capital ships go when ever they get ready talk about backwards.
What bothers me is when one or two capital ships go before everyone else when your attacking a home workd that gets painfull.
Ok even with my fleet in the same group and it on all grouped capital ships don't wait to go together
hmm never mind was my fault guess I added it to the group later and it was on some grouped not all grouped same icon this should be changed.
There is a BIG problem with this your capital ships don't wait for your frigates so it ends up jumping alone.
Well it was in the original release but I hadn't updated yet. Is there a change log I didn't see somewhere for this update?
Just curious I have a save game that will develop a dmp file it has said do i want to send it to the programers that can fix it and I say yes is it actually going anywhere?
Trading income is seperate from taxation income AFAIK so even with a 75% maintenance I was make money hand over fist though it said 16.
I have to agree with Brad I think the capital ships should have a bit more fire power shouldn't take that long to kill a scout frigate.
1280X1024 here