Whoo hoo!!!
busta191
Any idea when this will be updated to Diplomacy 1.2?
When you say the "trade ships are over sized" do you mean their icons or meshes? And for which race/s? I believe it it is the icons as compared to the standard races.
I've played the mod a couple of times and have noticed that with the double planet system it is almost impossible to place your orbital structures. I have to use auto placement. Also it seems that the trade ships are over sized compared to the vanilla edition.
Is this for vinilla sins or for entrenchment/diplomacy?
Is this for ToA and if so, how do you install using Vista?
First, build a constructor, then send it to the starbase. Once it gets there, click to add to the base. If there is more than one type of module available, you can pick which one to add.
Yes, it is Fleet Logistics. Use the top panel to increase your Capital ship commanders and the bottom panel to increase your fleet supply number.[quote]Is that "Fleet Logistics," as I do not see Fleet Research options on the left side.Thanks for trying to help...maybe I'm blind.[/quote]
You need to expand to another planet or asteroid. Then you can build more structures around that planet.
Any news yet?
This also happened to me. What I did was use the enter key instead of the turn button and it went to the next turn and worked fine after that. The turn button came back on the next turn.
|I can confirm that the issue has been resolved and the fix will be part of the next update.| And when will that be?