GGTheMachine

GGTheMachine

Joined Member # 6528533
60 Posts 186 Replies 1,385 Reputation

Balancing an RTS is difficult. It’s a long, iterative process and, inevitably, there will be mistakes along the way. Today, I'll be exploring what makes balancing an RTS such a challenge, and explain my intentions for some of the changes I've made throughout my time with Ashes. In a previous Dev Journal, I discussed <a href="../487836/dev-journal-why-balance-matters" target="_blank" rel="

8 Replies 162,383 Views

G'day! Today I'll be talking about the upcoming 2.75 update for Ashes of the Singularity: Escalation and some cool things that have been happening in the community. 2.75 will contain a large number of gameplay changes, but I'll only mention the most significant ones. You can view the full changelog here. <

4 Replies 290,162 Views

Video games are the ultimate form of entertainment media, encapsulating all other media forms and adding interactivity on top of it. In a video game, you can read lore and dialogue, watch cutscenes, listen to music, have a shared experience, among many other unique ways you can be engaged. In essence, there’s nothing that a book or a movie can do that a video game can’t, and the ability to combine all of these with an interactive narrative can create incredibly powerful experience

0 Replies 847 Views

[video]https://youtu.be/ghevX93ON1o[/video] To this day, Ashes of the Singularity: Escalation is still receiving balance updates. You may be wondering - since Ashes is not a competitive game like StarCraft - why there is all of this effort being put into balance. There can be a misconception that balance is esoteric and only matters to high level players, but I don't think that's accurat

17 Replies 228,983 Views

I rush the southern entrance and fortify that ASAP, not only does it give you more resources you also just have way more room to build stuff. The first thing I build is a Sentinel to counter the Avengers, a couple of Smarties and immediately rush out an Energy Projector to get the Drone Bay to deal with all the Frigates. Drone bays are amazing against frigates while other PHC defenses are not. Then I build lots of Barragers, Sentinels and Repair Bays while building up Refineries an

26 Replies 204,914 Views

Hey guys! I've been working at Stardock for a bit over a year now as a designer on Ashes of the Singulairty: Escalation. It's been an incredible journey, so I wanted to share my experience of how I got here and what it's been like. [[..]] How did I get started working at Stardock? I've practically dedicated my entire adult career to the

6 Replies 132,788 Views

[quote who="Tigrounet" reply="2" id="3704175"] Hello! I am encountering the same problem. (I am happy to see that I'm not alone to launch games without admin rights!) It is exactly the same description. I can see the launcher but the game won't starts. But how can you launch the game with DirectX 11? I can't launch the game to change this option! Maybe someone know how to add dependencies manually for launch the game with DirectX 12? [/quo

13 Replies 109,009 Views

I love the fast-paced rush of StarCraft, the tactics of Company of Heroes, and the intricate micro of Command and Conquer. Although Supreme Commander is on the opposite end of the RTS spectrum, it resonated with me, and many LANs of my teenage years were spent playing it. To this day, Supreme Commander is still one of my all-time favorite RTS games and I play it on FAF (Forged Alliance Forever) from time to time. Supreme Commander is a large scale RTS from 2007; its meticulous design, backed

10 Replies 197,238 Views

[quote who="X-Peri-MENTAL" reply="4" id="3704051"] Quoting GeneralsGentlemen, I would love it if people tried out how to make a mod, scenario, or map, and reported to me anywhere they got stuck on something that wasn't explained or not explained well on the modding wiki so I can update and add more information. <p class="M

6 Replies 93,417 Views

[video]https://youtu.be/t-D8580Hw18[/video] Art design is one of the many components of video games that's subconsciously appreciated but rarely expressed and understood. If a game's art direction works, it just works, and the player isn’t required to dwell on it. I had little regard for unit design until I started as a designer on Ashes of the Singularity: Escalation, where I am now required to be cognizant of the many subtleties of game design

6 Replies 159,529 Views

[quote who="Xaosinc" reply="2" id="3703139"] For some reason this will not update for me. Reset steam 4 times. The version on the launch screen still shows 2.70. Did you add a code to the opt in? The version on the executables shows 2.70.30910.0 [/quote] You're right, thanks for catching that. Should be fixed later today.

3 Replies 56,495 Views

[quote who="LorenPechtel" reply="2" id="3702662"] I didn't figure it was the game as such. I was wondering if a thousand+ frigates + an old 1gb video card might be a problem. [/quote] Ah probably, the minimum system requirements is a 2gb card. " Graphics: 2 GB GDDR5 NVidia GeForce 660 / AMD "

21 Replies 185,890 Views