Releasing map packs for 5$ is only harmful for the community. Keep some of the maps as free updates and go for forged alliance type of standalone release that adds a lot of maps and a new race to the game along with new campaing content. People are hesitant to buy games at full price when there is already talk about DLC. That is the fault of game industry itself and can only be fixed by providing customers enough value for the money. In my honest opinion ashes is not worth the A
Waza88
This is why we need replay feature. I don't think I will start playing until it is implemented. I'm pretty sure cheats existed in the beta already. But yea two bomber squads can take down a nexus with no problem. He had just enough rads for two bomber squads. That is 6 bombers in total. I also would not swear that those graphs are spot on accurate. There can be quite funny bugs present in the game still. But that military might does look suspicious.
10 seconds isnt even bad. I've had similar lag spikes lasting up to 4minutes. Not sure if they affect everyone or just me but they are caused by host with bad connection.
[quote who="Ticktoc" reply="6" id="3628306"] Quoting Waza88, reply 4 It's not just game lenght or unit count. I just had this happen in a ranked game. That has happened to me too a number of times though I thought it was fixed. They are two different bugs I think. On
It's not just game lenght or unit count. I just had this happen in a ranked game. [video]https://www.youtube.com/watch?v=4h4CN5O9c4E&feature=youtu.be[/video]
[quote who="MasterChief9808" reply="5" id="3628116"] I just played a ranked match as PHC and holy f**k, this substrate dude annihilated me with a small army of maulers. The guy didn't even need anything else to kill my army of zeus and artemis's, i was boned b4 i knew it... I just hope they tone down the damage output of the mauler a little bit, or is there a counter to them that I haven't figured out yet? [/quote] You need archers to counter subst
[quote who="MartialDoc" reply="2" id="3628069"] Yes, what Ticktoc said. I didn't realize this at first but the creeps don't spawn until 40 seconds in (from what I was told). So, your engineers can cap points in the beginning. If you go right for building an assembly plant, then you are neglecting the early spawn capture. [/quote] They spawn at 1 minute, You have 40 seconds to get engineer into capture range of a node. I takes 20 seconds to captur
Common issue. Along with multiplayer games lagging out.
Drone launcher and artemis are pretty overpowered. I think Destroyer needs to able to attack units in a same way artemis does and make them both less effective to discourage one unit type spamming. Drone MRV needs to be nerfed quite a bit too. Either make it cost more metal and take longer to build or have it's damage and AoE reduced.
[quote who="Ticktoc" reply="1" id="3627047"] On a Steam post a Dev seemed to say the 3rd faction could be more different than the current two as the current two come from the same tech tree being both from Earth, while the 3rd won't have those restrictions. That strongly suggests it will be an alien force and not a sub-faction. I am also very curious about them. I personally hope it is still a high-tech race and not a Zerg type bio-race. I'd prefer something along the
I've had this happen too. If multiple units or structures are selected they all should be destroyed at the same time. Currently you can destroy them only one by one.
[quote who="ASADDF" reply="12" id="3626757"] at do you guys think? [/quote] I vote nei.. There are times when I use engineers to cap enemy points behind my armies. It takes too long to cap a point to leave main army to do that.
+1 on dxdiag I would also recommend uninstalling gpu drivers, downloading and installing DDU and cleaning the driver completely in safemode. Reinstall latest driver from AMD website.
0.94
[quote who="Frogboy" reply="7" id="3626667"] Quoting Waza88, reply 6 Quoting Frogboy, reply 5 Incursion is not a broken
Is this problem 4k specific?
[quote who="Frogboy" reply="5" id="3626643"] Incursion is not a broken mechanic. It's a very effective way to punish the player who is too greedy in their expansions. It's one of my favorite tactics to use in MP when I see someone trying to rapidly conquer the map. [/quote] But you can beat any player who doesnt build orbital fabricator within first few minutes of the match. Send engineers cap regions, build fabricator and send the
This is quite common in multiplayer games. Most of the time this is quite harmless bug but it is also possible to see enemy building locations trough fog of ware when they are built on uneven terrain and that is sometimes critical information that provokes immediate response.
Turrets in general are stupidly powerful. They are relatively small investement when there is a chokepoint. Difference is that PHC has no ability to lock down nodes the same way Substrate does. 5 turrets on substrate side, 3 rapid fire turrets which are dirt cheap and 2 drone launchers can deal with medium sized PHC armies easily with very little supporting army. Sentinel turrets are effective but easily dealt with just by T1s or drone launcher. I think sentinel tu
[quote who="Armorhead112" reply="8" id="3626536"] Also since I know you're reading this Mellified_Man! Quoting Mellified_Man, reply 2 Rank 1 and Legen
Substrate side, their T2 is way too strong compared to PHC T2s. Also their turrets are 10 times more effective. Drone launcher range is maybe too high and it could use a small nerf on AoE. Taking on a point with 2 drone launchers and 3 lighter turrets will result in 90%+ fatality rate even for large armies. PHC medics are ridiculous atm. They are impossible to kill without nemesis in evenly matched small fight. In bigger fights 8-10 medics will quarantee a win
[quote who="Mellified_Man" reply="5" id="3626522"] Did you end up matching someone? We have seen a bug where the game reports you are waiting to match but aren't actually in the queue. We've been unable to reproduce it unfortunately. If you weren't matched how long did you wait? What were you doing prior? [/quote] I did end up fighting a bot at around 17 minute mark. I really hope you add somekind of player counter to th
It would be nice to see if there are any players searching for ranked games. Sucks to wait for 10 minutes+ just to pair up with a bot. EDIT: Been waiting for 15+ minutes now :D
[quote who="Jabber_1" reply="2" id="3626398"] It seems like visibility around hills is totally out of whack with this update. To the point, I would even call it broken. [/quote] I agree but not sure if it's only this update.. it's been like that for a while. Also substrate seems to have better vision range.
[video]https://youtu.be/R1G_n4cwycU[/video]