Mercennarius

Mercennarius

Joined Member # 6532966
5 Posts 34 Replies 325 Reputation

DX12 benchmark is buggy and crashes 90% of the time by the time it ends. Same for me and my brothers computer. Seems like a possible driver conflict? Both running the latest Windows 10 build with newest Crimson drivers.

12 Replies 45,876 Views

Decided to compare the multithreading between DX11 and DX12: DX11: [img]http://i.imgur.com/1NhEL5f.jpg[/img] DX12: [img]http://i.imgur.com/j6HTDUd.jpg[/img] As you can see both DX11 and DX12 can utilize more than 12 threads in this game. DX12 shows a significantly improved resource allocation between threads, while DX11 shows the majority of the work load left to the primary thread.

20 Replies 144,427 Views

Am I the only one experiencing shadows/textures popping in and out at certain points of the benchmark? Especially the shadows during the scene where the screen rotates.

1 Replies 2,769 Views

I notice that when I run the DX12 benchmark that I see several graphical glitches like shadows pop in and out on certain objects at different points. Anyone else notice something similar? Running a R9 280X.

0 Replies 2,820 Views