barless

barless

Joined Member # 6543287
1 Posts 4 Replies 788 Reputation

Let's be honest though, the hermes is lightly armed and basically made of glass, so it's not suited to a role like that. You need a decent sized army to keep the Hermes safe, so it's not quite the same thing. There's a distinct difference between an exploration frig and a recon frig. Sandbox games like Eve get this concept right.

13 Replies 39,549 Views

Hear, hear! I'd like the devs to weigh in on this. I know I am not a "Founder", but still put my dollars towards this game in the hopes that we players actually have a say. Dreadnaughts need to be nerfed. They are way too powerful. I can take two siege dreads and 3 or 4 area dominance dreads and steamroll an entire map in less than 30 minutes. There needs to be more to the game than who can amass a bigger army and control more nodes the fastest. I will

13 Replies 39,549 Views

I've had pretty good success getting about 28*32fps on the high settings, with A Xeon @3 GHz, an Asus Radeon R7360, and 16 gigs of of DDR4 ECC RAM. I think it helps that it's on an SSD too. There's a noticeble improvement running the DX12 vs DX11 version of the game. I've played all my games on a Xeon workstation that doubles as a work computer when I need it, and I don't know why, at this point, I'd invest in any other CPU. A better GPU for sure though. </p

33 Replies 73,120 Views

I have just now played through my first couple games. There is a lot to be excited about, but obvs a lot that needs work. I was beaten by the AI in my first game in under 40 minutes. It took a while to realize that you really have to search out and control turinium plants. I really hope that the game isn't ultimately reduced to a struggle to build units faster than the next person, and then just lob a bunch of firepower at them, in order to control turinium n

13 Replies 39,549 Views