e-stab

e-stab

Joined Member # 657705
1 Posts 17 Replies 11,720 Reputation

I find the best way to get the AI to surrender to you is to completely destroy its naval power, and have lots of ships in his influence zone, but *not* invade any planets. Often enough you can even ask for all their planets as a "peace" treaty once all their ships are gone and you have some transports nearby. Saves you a lot of trouble - and a lot of

16 Replies 8,953 Views

How about a super powerful invasion fleet of either good or evil beings. They have only a certain number of uber ships ... BUT ... the least powerful good or evil race ally with them, riding on their coat tails to achieve galactic power once again. Sounds great! I'm all for (optional) super-crazy events! <img src="http://images.stardock.com/gc2/T_DL/s

104 Replies 107,106 Views

I do agree that the nerfing of the morale buildings is puzzling. Personally I didn't see the need to build them before and still don't see any need for them. Fully agreed. I built them on large planets with a planned population of 100b, but even that is no longer worth it.

121 Replies 29,255 Views

D. Gold in october, stores early september(ish) I like this one. When did Stardock invent Time Travel? (oh, and was the research breakthrough presented by the good or the bad robot? <img src="http://images.stardock.com/gc2/T_DL/smiles/Laugh.gif" border=0 AL

10 Replies 9,099 Views

I'm looking forward to a multiplayer expansion too and will buy it. I wonder how many people might be attracted by GalCiv that aren't now once it has multiplayer. I think it's not a negligible number - and having no account here, they didn't participate in the polls.

31 Replies 24,040 Views

Glad u have fixed this. However in all my suicidal games, all opposing AI's were really at ultimate intelligence/unknown relations. Did not even know u could do this till now. Same for me. Oh, all those missed opportunities!

13 Replies 25,420 Views

The point is that it isn't realistic that you're not allowed to tell your labs and your factories to work at 100% of their possible output at the same time. Why should the labs have to limit themselves to 40% just because factories (military + social) are running at 60%? As long as you have the money, it should be possible to have up to 100% research and up to 100% production at the same time.

20 Replies 24,742 Views

Yes, the alliance system could need some changes. Right now it favours the player significantly, both with the AI not breaking alliances at all and the possibility to sneak in alliances with nothing but bribes.

32 Replies 53,193 Views

Can the same programing that records metaverse scores be added to the game so we can have score-keeping on our PCs for ALL played games? I agree, that would be a very nice addition.

32 Replies 53,193 Views