e-stab

e-stab

Joined Member # 657705
1 Posts 17 Replies 11,720 Reputation

I agree that the AI should strive to have specialized high-output planets, both for production and research. I suppose that it is a difficult thing to tell the AI, but a nice goal and a good enhancement by all means.

7 Replies 5,045 Views

There used to be a medal for having at least one victory for each of the victory conditions. I'd love to see that one back in the gallery. Seconded! I think that there should be a medal for some special cases too, like getting the "you didn't understand the backstory" award for winning alliance and cultural victories as a saintly Drengin!

4 Replies 5,487 Views

It makes sense to me, and as LoneWolf said, it gives you a valid retreat option that adds a bit more tactical depth to the combat. Fully agreed! Throw in a checkbox for "Continue combat until decided" to automatically reinitiate combat as long as necessary (and as long as your movement points allow), and you'll remove unnecessary micromanagement and

111 Replies 75,303 Views

Be aware that the combat system has been changed in the test version: Now ships shoot back even when they're destroyed in the same round, and combat ends after just one round - thus it can end in a draw with survivors on both sides. The "battle ended in a draw" message (instead of "Victory" or "Defeat") isn't there yet, so you'll see a "string not found" in the top bar of the battle report when it ends undecided.

111 Replies 75,303 Views

On game crashes. I have adjusted the auto save to save every other turn. That way I will never lose more than one and a fraction turns. An autosave does not take but two or three seconds between turns, and it can save you lots. Sure, I know about the wonders that are called autosave. <img src="http://images.stardock.com/gc2/T_DL/smiles/Wink.gif" bord

1,775 Replies 2,419,866 Views

A new medal to strive for. Yes, I'd like to encourage everyone to try to get it. It's interesting to play all races as there really are differences, and it will show the world once again that the Galactic Diplomats excel at what they do! It can be conf

1,775 Replies 2,419,866 Views

Every ship can fire back even when it was destroyed. It's even better than I thought: Every ship fires, even when it is destroyed in the same round, and there's only one round of combat, making it possible that combat ends in a draw when ships of both sides survive the shoot-out. I'm not sure if the change is there to stay, but I like it. <img src="h

1,775 Replies 2,419,866 Views

I played some more with close attention to the economy (trying to abstract from my playstyle) and experimented without any economic bonuses, and now I'd like to relativise what I said about the tax income: The base tax income seems about right to me, perhaps the economic bonuses you can take are a bit too powerful or too cheap to choose. The problem lies on the other side: It is too easy to buy techs and trade goods for money from the alien races, regardless of what relations you have (like the

22 Replies 25,234 Views

I see that the Goddess has a plan to 'fix' the memory problem... WOOT! I'm playing with an experimental version already. I'm getting crashes from time to time, but the savegames aren't corrupt anymore, so it's not a big deal! There's another

1,775 Replies 2,419,866 Views

They need to make it so that people who don't focus on economy specifically can get by with another strategy without constantly being in the red. If you really try to maximise economy, you can (as you know) get a huge income. Agreed. Perhaps the problem is not the money you make, but all the things you can get for it, especially from the other races.

22 Replies 25,234 Views

What I would like to add is that tech trading should be more dependant upon good relations. On Neutral, AI shouldn't be willing to to supply you with -any- military related technology, such as weapons or armor -or- logistics. That should atleast limit some early tech trading mania. Also, perhaps have higher "rates" for technology when it comes to AI selling it?

22 Replies 25,234 Views