Chopstick33

Chopstick33

Joined Member # 6594662
36 Posts 49 Replies 504 Reputation

That is odd. I had and r9270 and it was fantastic

2 Replies 4,565 Views

The metal extractors you built on the holes. They are too small. They need to have an animation that you can see. I was thinking a large flame or bubbles. in the colour you selected.

13 Replies 6,720 Views

Why not just have it there without defenders, you are going to take it anyways. I am thinking about people who are new to the game. Unless you knew this.. then well. scouts should not shoot. It seems ridiculous having to spam anti air everywhere. You want the game to be fair where you can buid differently each time. As it stands, the other person can spam air/scouts and there is nothing you can do about it. your smarties are not good enough. new

4 Replies 2,595 Views

Yeh. if I drop a call down of drones on a radioactive point early there is nothing they can do to build to stop the drones (anti air) if they do not have any anti air unit such as the apollo. It is a destroyer of noobs

3 Replies 5,283 Views

Hi, you can use a drone drop down on the first radioactive on knife fight, and if they dont have anti air they will not be able to recover as the drone constantly stay there. They could only build T1 units. I can get that drone drop quick if I power build at the beginning. Could you place a time on the drone drop down

3 Replies 5,283 Views

Hmm, I disagree. But good idea. Yeh, the starting area needs to be more clear. I find this frustrating.

4 Replies 6,535 Views

It should not be up to the player to make sure that units work as you would think they would. I understand when you form an army, the units will automatically reposition to a central area, but If I make the slightest erropr in unit selection, I will find that my main force is consolidating backwards, costing me very important time. I really agree with this

6 Replies 7,455 Views

Can we please have more visibility with the metal extractors as I can hardly see them. I know there is some sort of yellow bubbles coming out of them, but really you cant see them from a distance.. Also, when you click the nexus, the substrate sound is the same as the engineer and if you have an engineer near your base you cant tell if you clicked it or not. Can we get the same circle as when you click units around the base.

0 Replies 3,512 Views