Ok, I lose T1 buildings. But generally the defenses stay. Can be frustrating when trying to push
Chopstick33
I regularly get buildings explode. They totally dissapear, and unable to use them. I had 6 buildings explode at once. Seems mostly to happen when playing substrate in the proving grounds Thanks
Yeh, but still I try and communicate and if they do not reply I just leave.
You need to tech up. They are easy to take out without tech - Dreads. Better tech tree - yes
Not a real game. Thanks
I think so. I have been playing for a long time, and I can ward off any spam army, dread army, or any other army. They key to balance, I feel, is using and taking advantage of tech. Nodes do help, but not always the be all and end all
I think so. I have been playing for a long time, and I can ward off any spam army, dread army, or any other army. They key to balance, I feel, is using and taking advantage of tech. Nodes do help, but not always the be all and end all
Yeh I also find this silly. When lots of units are harassing a node, it gets difficult. Considering the mouse key is a right button - not a left button which selects.
I would like to see scouts extract materials. So, you may have a radioactive metal deposit somewhere randomly. At the top of a mountain or something This would be a T3 unit.
Hi everyone. I would like to see a cycle of units with the TAB key, and Shift TAB to reverse the selection cycle So for example, when you make a meta unit... the ability to cycle through units with tab key, or selected units with tab key. With the meta units, you could select the dreads. This way people who have poor graphics quality can find different units. I find it hard trying to select capacitors (sub) and I have excellent eye sight. I think though i