Evil Roy

Evil Roy

Joined Member # 660553
1 Posts 4 Replies 11,900 Reputation

the video for the building of your first medium class ship didn't play out. it was followed hard by a UP council screen, if that makes a diff.

29 Replies 14,284 Views

a few alliances can really help keep you up to date with tech, as allies are *very generous* with trading. i find military victories to be the hard slog on suicidal - though the dominent AI usually doesn't know how to handle a 'scorched planet' war

8 Replies 4,891 Views

i've played the demo on me below min spec laptop (intel extreme 2/64MB) and it plays pretty well apart from a couple of non-essential graphix glitches. must admit it took me an age to work out the ui, and had to surf the boards to find out where stuff was. some things are a bit clunky, and the subtleties of the tactical combat is still a mystery to me, but there is something about SOTS, and the tugging desire to go back and work out HOW to play it is driving me INSANE <img src="http://images.st

25 Replies 34,642 Views

So the Intel Extreme Graphics 2 works ok for GC2 it does - the only glitch comes in with rendering large/huge ships in the battle veiwer (slight lag), and to be frank, i haven't played a galaxy bigger than large, but as I said Intel Extreme 2 is old now, so if you go intel you should get the 900 or 950, unless, of course, someone is throwing a

11 Replies 5,471 Views

f you want to play any games, any at all, aside from GCII stay away from Intel graphics! this is true, especially for 3D - though the smarter companies are trying, if poss, to support the latest intel chipsets because of their currency in the marketplace eg BFME2 (which has support for GMA900 and 950). depends what you want. good battery life,

11 Replies 5,471 Views

it's a shame DG got demoted. when i read his 'cry for help', i wished he'd posted it in the council, but he hadn't. i made supportive noises because he was clearly trying to do his job, albeit a little undiplomatically. i thought the metaverse in GC1 was a great success - it extended the life of the game, was great fun, and presumably helped commercially. When GC2 was announced, it was on the back of an expanded metaverse, so there was, in me at least, an expectation of 'greater thin

28 Replies 19,515 Views

i agree - once you've picked an ethic, any action that goes against your ethic could penalise your population's morale. planetary invasion is a good example of a simple series of strategies that can have an ethic attached to them. other actions might be the 'sneak attack', attacking unarmed craft/starbases, not honouring an alliance etc etc. it might be nice to see some small but important 'everyday' carrot/stick ethical choices placed in the game to encourage playing ethical alignments? though

7 Replies 4,701 Views

Hi Cypher Pax! Sorry no sightings of former ANZACS, apart from me and JT, and Bakka, no ANZACS (though there is an Australian Commonwealth Empire). GROSS has been reformed, but the Empires ain't what they used to be - perhaps a victim of the game's success? Who knows? Ain't heard from Wombat in a long while, nor Quack, nor Hurley, nor Killa, nor Captain Jack, nor MM77, etc etc ahhhh those days........... <img src="http://images.stardock.com/gc2/T_DL/smiles/Wink.gif" border=0 ALIGN="

5 Replies 20,494 Views