mjtdevries

mjtdevries

Joined Member # 661947
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Somehow the pillar of flame spell is listed when I start at page one and browse to page 5 by clicking the right arrow. But if I start at page 8 and click the left arrow, than pillar of flame is not listed on any of the pages. To my surprise this issue persists in the savegame, so you can see it for yourselves. http://mjtdevries.nl/FE/004/victory2.EleSav <a href="http://mjtdevries

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I have a savegame from just before the attack. I couldn't reproduce the crash though. I attacked the city Hope with the army just east of it. Started with Guardian Wind and Iron skin to defend against the arrows. Then added stone skin to the first unit that was attacked by the enemy archers. This meant that I dodged most arrows so the battle lasted quite a long time, since my units weren't strong enough to put a dent in their armour... Maybe that had an influence? <p

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I used the Tremor spell on an army to immobilize it. But now I cannot attack it. My army shows the moving animation but it doesn't go to the tile. Probably because of this I also cannot end the turn. I have a debug.err and a savegame: http://www.mjtdevries.nl/FE/002/debug.err http://www.mjtdevries.nl/FE/002/Marc2.EleSav <

0 Replies 1,291 Views

It happened to me as well. The debug.err points to a missing animation. That would also explain why autoresolve works because it doesn't need the animation. URL to my debug.err: http://www.mjtdevries.nl/FE/001/debug.err

4 Replies 3,032 Views

I started playing the beta yesterday and noticed several times that map items would be invisible or partly invisible. e.g. the quest icon would be visible, but the dragon statue or inn would not be. After a while they would popup again. (often when I had moved over them). This was at 8x antialias. I moved back to 4x antialias and I haven't seen that issues anymore in several hours of gameplay. Is this a known issue at 8x antialias? If not I'll try to fin

1 Replies 2,776 Views